AI generates new Doom levels for humans to play
One of the longest-lasting and most successful video-game franchises is the Doom series, launched in 1993 and still going strong with over 10 million copies sold. The game is a first-person shooter in which a space marine battles to survive against various demons and zombies. The game is notable because it pioneered 3-D graphics for PCs running MS-DOS, introduced networked multiplay, and even allowed players to create their own game levels. Indeed, large numbers of Doom levels--both official and player-created--are now freely available online, forming a formidable corpus for study and research. And that raises an interesting possibility. Is it possible to use this data to train a deep-learning algorithm to create its own levels of Doom that a human would find compelling?
May-8-2018, 02:27:16 GMT
- Genre:
- Research Report > New Finding (0.33)
- Industry:
- Leisure & Entertainment > Games > Computer Games (1.00)
- Technology: