Games reviews roundup: Marvel vs Capcom Infinite; SteamWorld Dig 2; Kingdom: New Lands

The Guardian 

After what can best be described as a skeletal launch for Street Fighter V, Capcom have at least ensured that this game ships with all the essentials – a cinematic storyline, a robust online outing and even an arcade mode. Aesthetically, however, it is also uncharacteristically weak. It has the user interface of a free mobile game, face models that vary from competent to horrifying, and Marvel Cinematic Universe-focused art direction that lacks the vibrant flair of the comics. All compounded by a conservative character roster, with just six relatively uninspired newcomers – not to mention a lack of X-Men. Thankfully these shortfalls can be forgiven because the game engine is one of the most ingeniously inspired systems Capcom has ever built. The six selectable Infinity Stones introduce wild effects, giving real latitude for imaginative team synergy, and the active switch allows for meter-free character swaps at any time.

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