Google DeepMind Wants Its AI to Dominate STARCRAFT II Nerdist
Back in March of this year, Google DeepMind had its AI system, AlphaGo, "sit down" with international Go champion Lee Sedol in a 5-game Go match with a purse of a cool $1 million. Despite Go being far more difficult than say, chess, to program for (due in part to number of possible moves), it destroyed Sedol 4-1. Now, the same company that took down the best in what many consider to be the most difficult board game in the world, is turning its sights on Starcraft II. The company made the announcement at this year's BlizzCon 2016 in Anaheim, California, and in an associated press release, says that it has established a "collaboration with Blizzard Entertainment to open up StarCraft II to AI and Machine Learning researchers around the world." For anybody paying attention to Google DeepMind, or one of its central driving forces, Demis Hassabis, the leap to 3-D video games has been expected for some time.
Nov-6-2016, 19:15:15 GMT
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