'The Legend Of Zelda: Breath Of The Wild' Director Reveals What Open Air Means & Talks Sequels
The Legend Of Zelda: Breath Of The Wild is described as an open-air game, and Nintendo director Eiji Aonuma recently told Nikkei exactly what that means. Translation from Japanese Nintendo also reveals Aonuma's thoughts on sequels to the popular title. Speaking first to Breath Of The Wild's open-air quality, Aonuma reflected on how 1998's Ocarina Of Time was very much a first implementation of the concept. The game allowed players to explore a version of Hyrule that was expansive and freely accessible, but that vision also had a few roadblocks. In his words, its dungeon progression system pushed players down "routes" to take them to new areas without fear of getting lost.
May-9-2017, 18:15:09 GMT
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