while True: learn() on Steam

#artificialintelligence 

"It is being told that every single one who enters Early Access is a millionaire! To be honest - almost no one. Moreover, those, who enter Early Access, are rather poor fellows. In reality, we are reaching towards Early Access because we want to know if there is anyone out there in the world same crazy as we are who will love playing our game. We found Luden.io company in a strong belief that we would be making games which will benefit people. Games are absolutely amazing since no other format allows you to experiment and learn something new like if you were in someone else's skin. Thanks to you we now know what shall we do if a zombie apocalypse will break down, so you should realize that games can save our lives one day... But I got away from the topic I wanted to discuss. As many know, in 2014 we found a treasure - a VR helmet, - and we thought that this is a sign for us to begin doing our thing. We began our path with simple educational VR games like InMind, InMind 2 and InCell. But there was an obstacle on the path to our dream. Something with a wire, demanding for 90 FPS and making you feel uncomfortable physically. VR has a lot of pros and cons, but there is no need to argue that this technology and this type of content needs a few more years of development before players will have a desire to own VR devices at home. We did not want to retreat, so we had to find out a solution. We knew that we could not wait for a few more years because we were crazily curious about what would the players think of useful games, would such projects be in demand, would people want to show them on Youtube and Twitch and would they learn something new while playing. Would there be a player, who would get inspired by a useful game so much that he would become a doctor of science and invent a huge planetary laser or resurrect dinosaurs? So, we got so excited and we could not wait at all, so we decided to forget about VR and throw gamers an educational game as soon as possible. It was not hard to think of an idea behind the future game. PR guy told us to write it like so: "Machine learning is everywhere around these days, everyone is writing about it, but unfortunately not everyone out there has time and special knowledge to get involved in this topic easily.

Duplicate Docs Excel Report

Title
None found

Similar Docs  Excel Report  more

TitleSimilaritySource
None found