Racism, misogyny, death threats: Why can't the booming video-game industry curb toxicity?

Washington Post - Technology News 

Sam Haberern, 20, was playing Call of Duty on Xbox at his family's house in Connecticut, and he was on a roll. After several dozen high-scoring rounds, other gamers started to take notice. He began receiving invites from players asking him to play with them. He accepted one and joined in the group's online conversation through his headset. "It was great," said Haberern in an interview with The Washington Post.

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