Monte Carlo Tree Search: Implementing Reinforcement Learning in Real-Time Game Player

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In this article, to answer these questions, we go through the Monte Carlo Tree Search fundamentals. Since in the next articles, we will implement this algorithm on "HEX" board game, I try to explain the concepts through examples in this board game environment. If you're more interested in the code, find it in this link. There is also a more optimized version which is applicable on linux due to utilizing cython and you can find it in here. Monte Carlo method was coined by Stanislaw Ulam for the first time after applying statistical approach "The Monte Carlo method".

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