DeepMind just published a mind blowing paper: PathNet.

#artificialintelligence 

Each of those nine boxes is the PathNet at a different iteration. In this case, the PathNet was trained on two different games using a Advantage Actor-critic or A3C. Although Pong and Alien seem very different at first, we observe a positive transfer learning using PathNet (take a look at the score graph). First of all, we need to define the modules. Let L be the number of layers and N be the maximum number of modules per layer (the paper indicates that N is typically 3 or 4).

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