DeepMind Unveils MuZero, a New Agent that Mastered Chess, Shogi, Atari and Go Without Knowing the Rules Plow

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Games have become one of most efficient vehicles for evaluating artificial intelligence(AI) algorithms. For decades, games have built complex competition, collaboration, planning and strategic dynamics that are a reflection of the most sophisticated tasks that AI agents face in the real world. From Chess, to Go to StarCraft, games have become a great lab to evaluate the capabilities of AI agents in a safe and responsible manner. However, most of those great milestones started with agents that were trained on the rules of the game. There is a complementary subset of scenarios in which agents are presented with a new environment without prior knowledge of its dynamics.

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