The Data Driven Partier: Movie Mustache – Towards Data Science
The concept behind'Movie Mustache' is simple, but revolutionary. This game was foreign to me until a few weeks ago when I got to experience it watching the Adam Sandler classic, The Waterboy. As amazing as it was to watch every single character wear the handlebar mustaches that were taped to the TV, that paled in comparison to the problem statement that followed: How can we place the mustaches to maximize our drinking as a group? As always, the code seen here can be viewed in its entirety on my GitHub. Due to the availability of facial recognition packages, this problem can be solved in less than a day with the right approach.
Feb-16-2019, 14:54:07 GMT