How years of research built Grand Theft Auto VI's obsessively detailed world
How years of research built Grand Theft Auto VI's obsessively detailed world Don't get Pushing Buttons delivered to your inbox? I n 2015, a group of Grand Theft Auto developers from Rockstar North took their first trips to Miami to do field research for the next game in the phenomenally popular crime series. "Before you're doing hyper-organised research trips, you're immersing yourself in the place and its history, the vibe of it," Rob Nelson, one of the lead developers on GTA VI, tells me. "[You see] the physical places you want to move characters through, the experiences you want them to have, and the juxtaposition between the extremes of society that are in Miami." I wondered: did people ever recognise them on any of their research trips?
Nov-11-2026, 15:00:51 GMT
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