Microsoft's Xbox Adaptive Controller helps players with disabilities game more comfortably

PCWorld 

It leaked earlier this week, but Microsoft confirmed today that the Xbox Adaptive Controller is real, a device designed to "remove barriers to gaming by being adaptable to more gamers' needs." Created in conjunction with AbleGamers, The Cerebral Palsy Foundation, and more, it marks the first time a company's created an official first-party controller for people with limited mobility. Despite all the lip service people pay to the comfort of the Xbox One and DualShock 4 controllers, fact is they're unusable for a significant segment of the population--hard to grip, with lots of small buttons crammed into a small space. It works for many people, but not all, and prior to now the only solutions were expensive custom setups either hacked together at home or bought from a handful of third-parties. Enter the Xbox Adaptive Controller ($100 preorder on the Microsoft Store), which actually incorporates that hacker/maker vibe into an officially sanctioned product.

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