Looks like the Deepmind Starcraft AI relied on superhuman speed after all
Deepmind presented an AI that could beat human champions at Starcraft II. It claimed the AI was limited to what human players can physically do, putting its achievement in the realm of strategic analysis rather than finger twitchery. But there's a problem: it was often tracked clicking with superhuman speed and efficiency. They have not succeeded in this and most likely are aware of it. I suspect Deepmind wanted to restrict it to a more human like performance but they are simply not able to.
Jan-27-2019, 17:25:57 GMT