Using Deep Learning to improve FIFA 18 graphics – Towards Data Science

#artificialintelligence 

Game Studios spend millions of dollars and thousands of development hours designing game graphics in trying to make them look as close to reality as possible. While the graphics have looked amazingly realistic in the last few years, it is still easy to distinguish them from the real world. However, with the massive advancements made in the field of image processing using Deep Neural Networks, is it time we can leverage that to improve the graphics while simultaneously also reducing the efforts required to create them? To find out whether the recent developments in deep learning can help me answer my question, I tried to focus on improving the player faces in FIFA using the (in?)famous deepfakes algorithm. It is a Deep Neural Network that can be trained to learn and generate extremely realistic human faces.

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