DeepMind is using games to test AI aggression and cooperation
To test its AI agents, DeepMind developed two new games, called Gathering and Wolfpack. In Gathering, two colored squares are tasked with picking up "apples" in the middle of the screen. They can also fire a laser which, if accurate, removes the other character from the game temporarily. How co-operative or combative would they be? Unsurprisingly, the pair was quite peaceful at the start, collecting apples at a steady pace.
Feb-9-2017, 17:40:08 GMT
- Technology: