Future of AI in video games focuses on the human connection
Since the dawn of chatbots and digital assistant creation, one critique has been universal: the helper is not human-like enough. This issue spans enterprises, and IT developers and startups are now developing AI that is human-like, emotional and responsive. Christian Selchau-Hansen, CEO of enterprise software company Formation and former manager of product at social game development company Zynga, said that one of the major uses of AI in video games is the implementation of generative adversarial network (GAN) technology, image recognition and replication in character design. The ability of an algorithm to read emotion, generate emotion from text and accurately portray emotion enables a heightened level of gameplay. "Whether it's GPT-3 or the processing and techniques of developments like deepfakes … the good things that come from [these developments] are more immersive worlds," Selchau-Hansen said.
Aug-2-2020, 08:55:42 GMT
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- Information Technology > Software (0.83)
- Leisure & Entertainment > Games
- Computer Games (0.96)
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