Playing Pong using Reinforcement Learning

#artificialintelligence 

In the 1970s, Pong was a very popular video arcade game. It is a 2D video game emulating table tennis, i.e. you got a bat (a rectangle) you can move vertically and try to hit a "ball" (a moving square). If the ball hits the bounding box of the game, it bounces back like a billiard ball. If you miss the ball, the opponent scores. A single-player adaptation Breakout came out later, where the ball had the ability to destroy some blocks on the top of the screen and the bat moved to the bottom of the screen.

Duplicate Docs Excel Report

Title
None found

Similar Docs  Excel Report  more

TitleSimilaritySource
None found