'Florence' turns falling in love into a video game

Engadget 

It's far less common to see video games tackle the other side of war and competition: the human side. Love, for instance, is rarely a central selling point for a video game. Plenty of classic action and adventure games use love as a motivation for the main character -- usually by kidnapping or killing the male protagonist's wife -- but less often do these experiences dive into the dense complexities of relationships and romance. Wong's latest game, Florence, does just that. It landed on iOS devices this week, just in time for Valentine's Day, and it's the first title out of Wong's Melbourne, Australia, studio, Mountains.

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