Berkeley AI Materials
In this project, you will implement value iteration and Q-learning. You will test your agents first on Gridworld (from class), then apply them to a simulated robot controller (Crawler) and Pacman. As in previous projects, this project includes an autograder for you to grade your solutions on your machine. See the autograder tutorial in Project 0 for more information about using the autograder. Files to Edit and Submit: You will fill in portions of valueIterationAgents.py, qlearningAgents.py,
Feb-11-2018, 08:08:44 GMT
- Genre:
- Press Release (0.59)
- Technology:
- Information Technology > Artificial Intelligence > Robots (0.59)