Infinite APM? Artosis on DeepMind and StarCraft - Part 1

#artificialintelligence 

With the amazing performance of AlphaGo beating the best Go player in the world, Lee Sedol (and Lee also striking back), Google DeepMind's next game to tackle has been the talk of the town. This doesn't surprise me at all, as StarCraft is the most strategically deep competitive video game in the world. It is really the natural next step after Chess and Go. While Chess, and especially Go, are known as games with near infinite possibilities on the ways that they can play out, StarCraft should be even harder to create an AI for. With three distinct races and countless professionally played maps, it already seems extremely tough.

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