Lifelike Artificial Intelligence for Animals
Last weekend I started a new Virtual Reality and Artificial Intelligence project. This time I am using cats to model lifelike behavior in a virtual environment of a typical home with typical furniture and other objects. Behavior and AI controlled animations are still very limited, and there is lots of work to be done in those areas. My goal is the same as in my previous projects - to make a lifelike artificial intelligence module with personalized and unpredictable, but logical behavior which evolves while the subject learns new things and experiences both pleasant and unpleasant events. This is not based on state machines or simple behavior trees. Instead, it is based on my own research in the field of artificial intelligence, and it resembles real cognitive information processing.
Aug-22-2016, 06:40:26 GMT
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