As if Wes Anderson ran amok at Aardman: Harold Halibut, the visually stunning puppet adventure game
In the dripping confines of the Fedora 1, an aquatic space colony of exquisite retro-futuristic design, it's not water but time that exerts an unmistakable pressure on inhabitants. A cataclysmic meteor looms on the horizon, threatening to wipe them all out. But this cast of lovably eccentric characters, including the titular Harold, hurry for no one, preferring to amble about their days while staring down the barrel of cosmic disaster. It's fitting that an adventure game as laid back in pacing as Harold Halibut should have been made by a team with a similarly leisurely approach to time. Fourteen years have passed since game director Onat Hekimoglu had the initial idea, while studying for an MA at Cologne Game Lab.
Apr-16-2024, 09:00:35 GMT
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