Video game voice actors push for standardized contracts
In the midst of a protracted squabble, the union representing voice actors has come up with a contract for low-budget indie game developers. SAG-AFTRA is promoting a new agreement for titles under 250,000 that would limit difficult vocal sessions (presumably involving yelling or other vocal gymnastics) to two hours. Actors would also be paid double for such work, and collect residuals above the normal rate ( 825.50 for four hours) for games that sell 500,000 units or more. SAG-AFTRA threatened a strike last year after its previous agreement expired, and negotiations with indie game producers for a new one broke down. Actor and alpha geek Wil Wheaton unwittingly became the poster boy for the cause after tweeting support for the union and explaining in a post why actors need a new deal.
Oct-5-2016, 11:00:13 GMT
- Country:
- North America > United States (0.19)
- Industry:
- Leisure & Entertainment > Games > Computer Games (1.00)
- Technology:
- Information Technology > Artificial Intelligence > Games (0.98)