IBM's George Dolbier on Using Watson AI for Game Design, Interactive Narratives, & Conversational Interfaces
The Daily Roundup is our comprehensive coverage of the VR industry wrapped up into one daily email, delivered directly to your inbox. Machine Learning has the potential to revolutionize so many different aspects of our lives, and it's starting to enter into game development with IBM's Watson. For instance, developers could integrate cloud-based AI services into their game to dynamically change the game design progression curve based upon a user's behavior and performance. If the player is zipping through a series of easy puzzles with no problems, then Watson could detect that and quickly move the player to advanced levels in order to keep the game challenging and interesting for them. I was able to get a sampling of how a number of different innovative game designers have started to integrate machine learning resources last week at an Intel Buzz Workshop presentation by IBM's Interactive Media CTO George Dolbier.
Jun-29-2016, 09:32:49 GMT
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