Skyrim rendered in text – Filip Hracek – Medium
Going frame-by-frame in our naive start was obviously the wrong move. And going with "kill bandit" obviously made the level of abstraction too high, no matter whether the fight was described in text or represented through a minigame. Let's descend just a little bit from "kill bandit" into a tactics-based approach.
Nov-13-2017, 09:15:30 GMT