Science, art and creative storytelling collide in sci-fi video game design
It's human nature to feel a pang of wonderment when looking up at the night sky and envisioning the vast worlds that exist beyond Earth's borders. And which of those small, brilliant dots might support life? In the world of science fiction, artists and storytellers tackle the wildest "what if" conversations and breathe life to them. In EA Games' latest installment of the Mass Effect series, Mass Effect: Andromeda, for example, a veritable universe of possibility becomes reality through stunningly designed gameplay. "People working in science fiction are curious, and generally tend to be dreamers. They take what is known and use it as a jumping-off point to play in the unknown," says Colin Campbell, a game designer at BioWare and lead level designer on Mass Effect: Andromeda.
Mar-28-2017, 15:10:33 GMT
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- Leisure & Entertainment > Games > Computer Games (0.43)
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- Information Technology > Artificial Intelligence > Games > Computer Games (0.43)