Game Devs Unleash Artificial Intelligence: Flocking Agents
Learn how to create Artificial Intelligent Agents that have Flocking Behavior and apply them to your projects in games or movies. You have seen Flocking behavior in nature, in games, in movies and in architectural simulations but you might have missed it. Both pseudocode and Unity C# lectures complement each other giving you a full perspective. You will have access to the course forum where you can discuss each topic with like-minded, A.I. passionate, students like yourself. With the help of this course you will be able to understand a piece of nature and replicate it, essentially reverse engineer a piece of nature.
Apr-11-2018, 04:19:02 GMT
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