Stroke of genius? How one developer earned over 250k from games made in just 30 minutes

The Guardian 

Game development is an expensive and time-consuming business. Right now, 2,000 people are working on the next instalment in Ubisoft's blockbuster Assassin's Creed series, across 18 studios around the globe, and it's a project that will take 2 to 3 years. Imagine how any of those people might feel to learn that last year, a self-taught programmer racked up nearly 280,000 from a series of games he made while sitting in his pants on hot days in a two-bedroom flat in Harlesden. And that each one took him about 30 minutes. "The first one, I'll be honest, probably took seven or eight hours," says TJ Gardner.

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