Artificial Intelligence - Faculty of Science - University of Alberta
Board Games Research Group: develops high performance search algorithms and game playing programs such as Fuego, the first Go program to beat a top human player in 9x9 Go. Games Research Group: engages in the design, analysis, and implementation of artificial intelligence technology that is suitable for use in high-performance game-playing programs. Intelligent Reasoning Critiquing and Learning (IRCL) Group: conducts Artificial Intelligence research on real-time heuristic search, interactive story-telling and cognitive modeling. Our recent applications have been with video games. We have on-going collaborations with the Department of Psychology, UBC Okanagan, Reykjavik University and Disney Research.
Jan-18-2017, 12:13:26 GMT
- Country:
- North America > Canada
- Alberta (0.85)
- Europe > Iceland
- Capital Region > Reykjavik (0.30)
- North America > Canada
- Industry:
- Leisure & Entertainment > Games (1.00)
- Technology:
- Information Technology > Artificial Intelligence
- Representation & Reasoning > Search (0.65)
- Games (0.65)
- Cognitive Science (0.65)
- Information Technology > Artificial Intelligence