AI systems are getting better at tricking us

MIT Technology Review 

Talk of deceiving humans might suggest that these models have intent. But AI models will mindlessly find workarounds to obstacles to achieve the goals that have been given to them. Sometimes these workarounds will go against users' expectations and feel deceitful. One area where AI systems have learned to become deceptive is within the context of games that they've been trained to win--specifically if those games involve having to act strategically. In November 2022, Meta announced it had created Cicero, an AI capable of beating humans at an online version of Diplomacy, a popular military strategy game in which players negotiate alliances to vie for control of Europe.

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