'Like the holy grail': the making of Star Wars Jedi: Survivor
My background came from God of War … I've never worked on a shooter, and you need a different team to do that. You might as well be asking me to make a racing game. And eventually over time, we built that trust to the point where we ended up calling [the franchise] Jedi." The much contested Jedi eventually became Cal Kestis, first introduced in Jedi: Fallen Order. His original reveal saw a slew of criticism for being, well, a little bland, but four years on, it's hard to deny that Cal has won over both gamers and Star Wars fans alike. Case in point: in a recent Disney poll, asking fans to vote on which lightsaber from the Star Wars universe they'd like produced for retail, Cal beat out legendary characters such as Anakin Skywalker and Qui-Gon Jinn. Of course, making the main character a Jedi isn't just a play to Star Wars fans – it's also a clever game design move, given that the well-documented journey of a Jedi developing their skills perfectly mirrors that of a player progressing through a video game, something Asmussen describes as "one-to-one storytelling". "I was hoping that we could come up with a character that the player could go along on the ride with," he expands. "So, he starts off kind of raw.
Apr-10-2023, 11:06:53 GMT
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