This Google-Backed Nonprofit Proves Games Can Teach and Be Fun

WIRED 

When my eight-year-old son told me he was making his friends happy and fighting bullies in a video game, I was curious. He told me about Kind Kingdom, a game his school librarian recommended. On his computer, my son walked his character toward a friend whose head was down and handed the other character a heart. The friend picked up his head and smiled. Then my son maneuvered the player along a path and came across a bully who was jumping up and down with his teeth clenched.

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