A 'Neural' Network that Learns to Play Backgammon
Tesauro, Gerald, Sejnowski, Terrence J.
–Neural Information Processing Systems
QUALITATIVE RESULTS Analysis of the weights produced by training a network is an exceedingly difficult problem, which we have only been able to approach qualitatively. In Figure 1 we present a diagram showing the connection strengths in a network with 651 input units and no hidden units.
Neural Information Processing Systems
Dec-31-1988
- Country:
- North America > United States > Illinois (0.14)
- Industry:
- Leisure & Entertainment > Games > Backgammon (0.53)
- Technology: