Variance Reduction for Matrix Games
Yair Carmon, Yujia Jin, Aaron Sidford, Kevin Tian
–Neural Information Processing Systems
This improves the best known exact gradient methods by a factor of p nnz(A)/n and is faster than fully stochastic gradient methods in the accurate and/or sparse regime apple p n/nnz(A).
Neural Information Processing Systems
Jan-24-2025, 12:21:07 GMT