Polynomial-Time Optimal Equilibria with a Mediator in Extensive-Form Games
–Neural Information Processing Systems
For common notions of correlated equilibrium in extensive-form games, computing an optimal (e.g., welfare-maximizing) equilibrium is NP-hard. Other equilibrium notions---communication and certification equilibria---augment the game with a mediator that has the power to both send and receive messages to and from the players---and, in particular, to remember the messages. In this paper, we investigate both notions in extensive-form games from a computational lens. We show that optimal equilibria in both notions can be computed in polynomial time, the latter under a natural additional assumption known in the literature. Our proof works by constructing a {\em mediator-augmented game} of polynomial size that explicitly represents the mediator's decisions and actions.
Neural Information Processing Systems
Dec-24-2025, 21:26:23 GMT
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