Appendix: On the Expressivity of Markov Reward

Neural Information Processing Systems 

We first address questions that might arise in response to the main text. That is, if Alice chooses a SOAP, PO, or TO for Bob to learn to solve, when can Alice determine Bob has solved the task? A: Bob can be said to be doing better on a given task if his behavior improves, as is typical in evaluating behavior under reward. The difference with SOAPs, POs, and TOs is that we measure improvement relative to the task rather than reward. For instance, given a SOAP, we might say that Bob has solved the task once he has found one of the good policies, and we might measure Bob's progress on a task in terms of the distance of his greedy policy to one of the good policies (as done in our learning experiments). The same reasoning applies to POs and TOs: Bob is doing better on a task in so far as his greedy policy (or trajectories) is (are) higher up the ordering. That is, the studied reward functions must be a function of s, (s,a), or (s,a,s0). A: Indeed, as discussed in our introduction, our goal is to examine the expressivity of Markov rewards in the context of finite MDPs.

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