The Steering Approach for Multi-Criteria Reinforcement Learning
–Neural Information Processing Systems
We consider the problem of learning to attain multiple goals in a dynamic envi- ronment, which is initially unknown. In addition, the environment may contain arbitrarily varying elements related to actions of other agents or to non-stationary moves of Nature. This problem is modelled as a stochastic (Markov) game between the learning agent and an arbitrary player, with a vector-valued reward function. The objective of the learning agent is to have its long-term average reward vector belong to a given target set. We devise an algorithm for achieving this task, which is based on the theory of approachability for stochastic games.
Neural Information Processing Systems
Apr-6-2023, 16:44:14 GMT
- Technology: