Churchill
Online strategy video games offer several unique challenges to the field of AI research. Due to their large state and action spaces, existing search algorithms have difficulties in making strategically strong decisions. Additionally, the nature of competitive on-line video games adds the requirement that game designers be able to tweak game properties regularly when strategic imbalances are found. This means that an AI system for a game like this needs to be robust to such changes and less reliant on expert knowledge. This paper makes two main contributions to advancing the state of the art for AI in modern strategy video games which have large state and action spaces.
Feb-8-2022, 09:36:53 GMT
- Genre:
- Research Report (0.38)
- Industry:
- Leisure & Entertainment > Games > Computer Games (1.00)
- Technology: