Incomplete 3D input Masked RGB + Masked depth RaySt3R RaySt3R: Predicting Novel Depth Maps for Zero-Shot Object Completion Bardienus P. Duisterhof Jan Oberst Bowen Wen Stan Birchfield

Neural Information Processing Systems 

Although recent advances in 3D object and scene completion have achieved impressive results, existing methods lack 3D consistency, are computationally expensive, and struggle to capture sharp object boundaries.

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