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Empirical performance maximization for linear rank statistics

Neural Information Processing Systems

The ROC curve is known to be the golden standard for measuring performance of a test/scoring statistic regarding its capacity of discrimination between two populations in a wide variety of applications, ranging from anomaly detection in signal processing to information retrieval, through medical diagnosis. Most practical performance measures used in scoring applications such as the AUC, the local AUC, the p-norm push, the DCG and others, can be seen as summaries of the ROC curve. This paper highlights the fact that many of these empirical criteria can be expressed as (conditional) linear rank statistics. We investigate the properties of empirical maximizers of such performance criteria and provide preliminary results for the concentration properties of a novel class of random variables that we will call a linear rank process.


Nonlinear Learning using Local Coordinate Coding

Neural Information Processing Systems

This paper introduces a new method for semi-supervised learning on high dimensional nonlinear manifolds, which includes a phase of unsupervised basis learning and a phase of supervised function learning. The learned bases provide a set of anchor points to form a local coordinate system, such that each data point x on the manifold can be locally approximated by a linear combination of its nearby anchor points, and the linear weights become its local coordinate coding. We show that a high dimensional nonlinear function can be approximated by a global linear function with respect to this coding scheme, and the approximation quality is ensured by the locality of such coding. The method turns a difficult nonlinear learning problem into a simple global linear learning problem, which overcomes some drawbacks of traditional local learning methods.


Analysis of SVM with Indefinite Kernels

Neural Information Processing Systems

The recent introduction of indefinite SVM by Luss and dAspremont [15] has effectively demonstrated SVM classification with a non-positive semi-definite kernel (indefinite kernel). This paper studies the properties of the objective function introduced there. In particular, we show that the objective function is continuously differentiable and its gradient can be explicitly computed. Indeed, we further show that its gradient is Lipschitz continuous. The main idea behind our analysis is that the objective function is smoothed by the penalty term, in its saddle (min-max) representation, measuring the distance between the indefinite kernel matrix and the proxy positive semi-definite one. Our elementary result greatly facilitates the application of gradient-based algorithms. Based on our analysis, we further develop Nesterovs smooth optimization approach [16,17] for indefinite SVM which has an optimal convergence rate for smooth problems. Experiments on various benchmark datasets validate our analysis and demonstrate the efficiency of our proposed algorithms.


Perceptual Multistability as Markov Chain Monte Carlo Inference

Neural Information Processing Systems

While many perceptual and cognitive phenomena are well described in terms of Bayesian inference, the necessary computations are intractable at the scale of real-world tasks, and it remains unclear how the human mind approximates Bayesian inference algorithmically. We explore the proposal that for some tasks, humans use a form of Markov Chain Monte Carlo to approximate the posterior distribution over hidden variables. As a case study, we show how several phenomena of perceptual multistability can be explained as MCMC inference in simple graphical models for low-level vision.


Biasing Approximate Dynamic Programming with a Lower Discount Factor

Neural Information Processing Systems

Most algorithms for solving Markov decision processes rely on a discount factor, which ensures their convergence. It is generally assumed that using an artificially low discount factor will improve the convergence rate, while sacrificing the solution quality.We however demonstrate that using an artificially low discount factor may significantly improve the solution quality, when used in approximate dynamic programming. We propose two explanations of this phenomenon. The first justification followsdirectly from the standard approximation error bounds: using a lower discount factor may decrease the approximation error bounds. However, we also show that these bounds are loose, thus their decrease does not entirely justify the improved solution quality. We thus propose another justification: when the rewards are received only sporadically (as in the case of Tetris), we can derive tighter bounds, which support a significant improvement in the solution quality with a decreased discount factor.


Bayesian Exponential Family PCA

Neural Information Processing Systems

Principal Components Analysis (PCA) has become established as one of the key tools for dimensionality reduction when dealing with real valued data. Approaches such as exponential family PCA and non-negative matrix factorisation have successfully extended PCA to non-Gaussian data types, but these techniques fail to take advantage of Bayesian inference and can suffer from problems of overfitting and poor generalisation. This paper presents a fully probabilistic approach to PCA, which is generalised to the exponential family, based on Hybrid Monte Carlo sampling. We describe the model which is based on a factorisation of the observed data matrix, and show performance of the model on both synthetic and real data.


Online Models for Content Optimization

Neural Information Processing Systems

We describe a new content publishing system that selects articles to serve to a user, choosing from an editorially programmed pool that is frequently refreshed. It is now deployed on a major Internet portal, and selects articles to serve to hundreds of millions of user visits per day, significantly increasing the number of user clicks over the original manual approach, in which editors periodically selected articles to display. Some of the challenges we face include a dynamic content pool, short article lifetimes, non-stationary click-through rates, and extremely high traffic volumes. The fundamental problem we must solve is to quickly identify which items are popular(perhaps within different user segments), and to exploit them while they remain current. We must also explore the underlying pool constantly to identify promising alternatives, quickly discarding poor performers. Our approach is based on tracking per article performance in near real time through online models. We describe the characteristics and constraints of our application setting, discuss our design choices, and show the importance and effectiveness of coupling online models with a simple randomization procedure. We discuss the challenges encountered in a production online content-publishing environment and highlight issues that deserve careful attention. Our analysis of this application also suggests a number of future research avenues.


Ranking Measures and Loss Functions in Learning to Rank

Neural Information Processing Systems

Learning to rank has become an important research topic in machine learning. While most learning-to-rank methods learn the ranking function by minimizing the loss functions, it is the ranking measures (such as NDCG and MAP) that are used to evaluate the performance of the learned ranking function. In this work, we reveal the relationship between ranking measures and loss functions in learning-to-rank methods, such as Ranking SVM, RankBoost, RankNet, and ListMLE. We show that these loss functions are upper bounds of the measure-based ranking errors. As a result, the minimization of these loss functions will lead to the maximization of the ranking measures. The key to obtaining this result is to model ranking as a sequence of classification tasks, and define a so-called essential loss as the weighted sum of the classification errors of individual tasks in the sequence. We have proved that the essential loss is both an upper bound of the measure-based ranking errors, and a lower bound of the loss functions in the aforementioned methods. Our proof technique also suggests a way to modify existing loss functions to make them tighter bounds of the measure-based ranking errors. Experimental results on benchmark datasets show that the modifications can lead to better ranking performance, demonstrating the correctness of our analysis.


Help or Hinder: Bayesian Models of Social Goal Inference

Neural Information Processing Systems

Everyday social interactions are heavily influenced by our snap judgments about others' goals. Even young infants can infer the goals of intentional agents from observing how they interact with objects and other agents in their environment: e.g., that one agent is'helping' or'hindering' another's attempt to get up a hill or open a box. We propose a model for how people can infer these social goals from actions, based on inverse planning in multiagent Markov decision problems (MDPs). The model infers the goal most likely to be driving an agent's behavior byassuming the agent acts approximately rationally given environmental constraints andits model of other agents present.


A Gaussian Tree Approximation for Integer Least-Squares

Neural Information Processing Systems

This paper proposes a new algorithm for the linear least squares problem where the unknown variables are constrained to be in a finite set. The factor graph that corresponds to this problem is very loopy; in fact, it is a complete graph. Hence, applying the Belief Propagation (BP) algorithm yields very poor results. The algorithm described here is based on an optimal tree approximation of the Gaussian density of the unconstrained linear system. It is shown that even though the approximation is not directly applied to the exact discrete distribution, applying the BP algorithm to the modified factor graph outperforms current methods in terms of both performance and complexity. The improved performance of the proposed algorithm is demonstrated on the problem of MIMO detection.