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Emergence of Multiplication in a Biophysical Model of a Wide-Field Visual Neuron for Computing Object Approaches: Dynamics, Peaks, & Fits

Neural Information Processing Systems

Many species show avoidance reactions in response to looming object approaches. In locusts, the corresponding escape behavior correlates with the activity of the lobula giant movement detector (LGMD) neuron. During an object approach, its firing rate was reported to gradually increase until a peak is reached, and then it declines quickly. The $\eta$-function predicts that the LGMD activity is a product between an exponential function of angular size $\exp(-\Theta)$ and angular velocity $\dot{\Theta}$, and that peak activity is reached before time-to-contact (ttc). The $\eta$-function has become the prevailing LGMD model because it reproduces many experimental observations, and even experimental evidence for the multiplicative operation was reported. Several inconsistencies remain unresolved, though. Here we address these issues with a new model ($\psi$-model), which explicitly connects $\Theta$ and $\dot{\Theta}$ to biophysical quantities. The $\psi$-model avoids biophysical problems associated with implementing $\exp(\cdot)$, implements the multiplicative operation of $\eta$ via divisive inhibition, and explains why activity peaks could occur after ttc. It consistently predicts response features of the LGMD, and provides excellent fits to published experimental data, with goodness of fit measures comparable to corresponding fits with the $\eta$-function.


Non-Asymptotic Analysis of Stochastic Approximation Algorithms for Machine Learning

Neural Information Processing Systems

We consider the minimization of a convex objective function defined on a Hilbert space, which is only available through unbiased estimates of its gradients. This problem includes standard machine learning algorithms such as kernel logistic regression and least-squares regression, and is commonly referred to as a stochastic approximation problem in the operations research community. We provide a non-asymptotic analysis of the convergence of two well-known algorithms, stochastic gradient descent (a.k.a.~Robbins-Monro algorithm) as well as a simple modification where iterates are averaged (a.k.a.~Polyak-Ruppert averaging). Our analysis suggests that a learning rate proportional to the inverse of the number of iterations, while leading to the optimal convergence rate in the strongly convex case, is not robust to the lack of strong convexity or the setting of the proportionality constant. This situation is remedied when using slower decays together with averaging, robustly leading to the optimal rate of convergence. We illustrate our theoretical results with simulations on synthetic and standard datasets.


RTRMC: A Riemannian trust-region method for low-rank matrix completion

Neural Information Processing Systems

We consider large matrices of low rank. We address the problem of recovering such matrices when most of the entries are unknown. Matrix completion finds applications in recommender systems. In this setting, the rows of the matrix may correspond to items and the columns may correspond to users. The known entries are the ratings given by users to some items. The aim is to predict the unobserved ratings. This problem is commonly stated in a constrained optimization framework. We follow an approach that exploits the geometry of the low-rank constraint to recast the problem as an unconstrained optimization problem on the Grassmann manifold. We then apply first- and second-order Riemannian trust-region methods to solve it. The cost of each iteration is linear in the number of known entries. Our methods, RTRMC 1 and 2, outperform state-of-the-art algorithms on a wide range of problem instances.


Multi-View Learning of Word Embeddings via CCA

Neural Information Processing Systems

Recently, there has been substantial interest in using large amounts of unlabeled data to learn word representations which can then be used as features in supervised classifiers for NLP tasks. However, most current approaches are slow to train, do not model the context of the word, and lack theoretical grounding. In this paper, we present a new learning method, Low Rank Multi-View Learning (LR-MVL) which uses a fast spectral method to estimate low dimensional context-specific word representations from unlabeled data. These representation features can then be used with any supervised learner. LR-MVL is extremely fast, gives guaranteed convergence to a global optimum, is theoretically elegant, and achieves state-ofthe-art performanceon named entity recognition (NER) and chunking problems.


Video Annotation and Tracking with Active Learning

Neural Information Processing Systems

We introduce a novel active learning framework for video annotation. By judiciously choosing which frames a user should annotate, we can obtain highly accurate tracks with minimal user effort. We cast this problem as one of active learning, and show that we can obtain excellent performance by querying frames that, if annotated, would produce a large expected change in the estimated object track. We implement a constrained tracker and compute the expected change for putative annotations with efficient dynamic programming algorithms. We demonstrate our framework on four datasets, including two benchmark datasets constructed with key frame annotations obtained by Amazon Mechanical Turk. Our results indicate that we could obtain equivalent labels for a small fraction of the original cost.


Co-Training for Domain Adaptation

Neural Information Processing Systems

Domain adaptation algorithms seek to generalize a model trained in a source domain to a new target domain. In many practical cases, the source and target distributions can differ substantially, and in some cases crucial target features may not have support in the source domain. In this paper we introduce an algorithm that bridges the gap between source and target domains by slowly adding both the target features and instances in which the current algorithm is the most confident. Our algorithm is a variant of co-training, and we name it CODA (Co-training for domain adaptation). Unlike the original co-training work, we do not assume a particular feature split. Instead, for each iteration of co-training, we add target features and formulate a single optimization problem which simultaneously learns a target predictor, a split of the feature space into views, and a shared subset of source and target features to include in the predictor. CODA significantly out-performs the state-of-the-art on the 12-domain benchmark data set of Blitzer et al.. Indeed, over a wide range (65 of 84 comparisons) of target supervision, ranging from no labeled target data to a relatively large number of target labels, CODA achieves the best performance.


Shaping Level Sets with Submodular Functions

Neural Information Processing Systems

We consider a class of sparsity-inducing regularization terms based on submodular functions. While previous work has focused on non-decreasing functions, we explore symmetric submodular functions and their \lova extensions. We show that the Lovasz extension may be seen as the convex envelope of a function that depends on level sets (i.e., the set of indices whose corresponding components of the underlying predictor are greater than a given constant): this leads to a class of convex structured regularization terms that impose prior knowledge on the level sets, and not only on the supports of the underlying predictors. We provide a unified set of optimization algorithms, such as proximal operators, and theoretical guarantees (allowed level sets and recovery conditions). By selecting specific submodular functions, we give a new interpretation to known norms, such as the total variation; we also define new norms, in particular ones that are based on order statistics with application to clustering and outlier detection, and on noisy cuts in graphs with application to change point detection in the presence of outliers.


Image Parsing with Stochastic Scene Grammar

Neural Information Processing Systems

This paper proposes a parsing algorithm for scene understanding which includes four aspects: computing 3D scene layout, detecting 3D objects (e.g. furniture), detecting 2D faces (windows, doors etc.), and segmenting background. In contrast to previous scene labeling work that applied discriminative classifiers to pixels (or super-pixels), we use a generative Stochastic Scene Grammar (SSG). This grammar represents the compositional structures of visual entities from scene categories, 3D foreground/background, 2D faces, to 1D lines. The grammar includes three types of production rules and two types of contextual relations. Production rules: (i) AND rules represent the decomposition of an entity into sub-parts; (ii) OR rules represent the switching among sub-types of an entity; (iii) SET rules rep- resent an ensemble of visual entities. Contextual relations: (i) Cooperative โ€œ+โ€ relations represent positive links between binding entities, such as hinged faces of a object or aligned boxes; (ii) Competitive โ€œ-โ€ relations represents negative links between competing entities, such as mutually exclusive boxes. We design an efficient MCMC inference algorithm, namely Hierarchical cluster sampling, to search in the large solution space of scene configurations. The algorithm has two stages: (i) Clustering: It forms all possible higher-level structures (clusters) from lower-level entities by production rules and contextual relations. (ii) Sampling: It jumps between alternative structures (clusters) in each layer of the hierarchy to find the most probable configuration (represented by a parse tree). In our experiment, we demonstrate the superiority of our algorithm over existing methods on public dataset. In addition, our approach achieves richer structures in the parse tree.


Simultaneous Sampling and Multi-Structure Fitting with Adaptive Reversible Jump MCMC

Neural Information Processing Systems

Multi-structure model fitting has traditionally taken a two-stage approach: First, sample a (large) number of model hypotheses, then select the subset of hypotheses that optimise a joint fitting and model selection criterion. This disjoint two-stage approach is arguably suboptimal and inefficient -- if the random sampling did not retrieve a good set of hypotheses, the optimised outcome will not represent a good fit. To overcome this weakness we propose a new multi-structure fitting approach based on Reversible Jump MCMC. Instrumental in raising the effectiveness of our method is an adaptive hypothesis generator, whose proposal distribution is learned incrementally and online. We prove that this adaptive proposal satisfies the diminishing adaptation property crucial for ensuring ergodicity in MCMC. Our method effectively conducts hypothesis sampling and optimisation simultaneously, and yields superior computational efficiency over previous two-stage methods.


Understanding the Intrinsic Memorability of Images

Neural Information Processing Systems

Artists, advertisers, and photographers are routinely presented with the task of creating an image that a viewer will remember. While it may seem like image memorability is purely subjective, recent work shows that it is not an inexplicable phenomenon: variation in memorability of images is consistent across subjects, suggesting that some images are intrinsically more memorable than others, independent of a subjects' contexts and biases. In this paper, we used the publicly available memorability dataset of Isola et al. [13], and augmented the object and scene annotations with interpretable spatial, content, and aesthetic image properties. We used a feature-selection scheme with desirable explaining-away properties to determine a compact set of attributes that characterizes the memorability of any individual image. We find that images of enclosed spaces containing people with visible faces are memorable, while images of vistas and peaceful scenes are not. Contrary to popular belief, unusual or aesthetically pleasing scenes do not tend to be highly memorable. This work represents one of the first attempts at understanding intrinsic image memorability, and opens a new domain of investigation at the interface between human cognition and computer vision.