Technology
Vision, Strategy, and Localization Using the Sony Robots at RoboCup-98
Fujita, Masahiro, Veloso, Manuela M., Uther, William, Asada, Minoru, Kitano, Hiroaki, Hugel, Vincent, Bonnin, Patrick, Bouramoue, Jean-Christophe, Blazevic, Pierre
Sony has provided a robot platform for research and development in physical agents, namely, fully autonomous legged robots. In this article, we describe our work using Sony's legged robots to participate at the RoboCup-98 legged robot demonstration and competition. Robotic soccer represents a challenging environment for research in systems with multiple robots that need to achieve concrete objectives, particularly in the presence of an adversary. We introduce the RoboCup context and briefly present Sony's legged robot.
AAAI-98 Robot Exhibition
Haigh, Karen Zita, Balch, Tucker
The robot exhibition had a very successful 1998. The exhibition also included a published video proceedings for the first time. From a mechanical point of view, indoor wheeled robots were, as usual, the most common form of robot, but the exhibit also featured several outdoor wheeled robots, several legged robots, two humanoids, a snake, and a plant. From a software perspective, the exhibit featured general-purpose robot-control software, vision, teleoperation, language learning, teamwork and expression of emotion.
Using Robot Competitions to Promote Intellectual Development
The three competitions -- (1) AAAI Mobile Robot, (2) AUVS Unmanned Ground Robotics, and (3) IJCAI RoboCup -- were used in different years for an introductory undergraduate robotics course, an advanced graduate robotics course, and an undergraduate practicum course. Based on these experiences, a strategy is presented for incorporating competitions into courses in such a way as to foster intellectual maturation as well as learn lessons in organizing courses and fielding teams. The article also provides a classification of the major robot competitions and discusses the relative merits of each for educational projects, including the expected course level of computer science students, equipment needed, and costs.
Vision, Strategy, and Localization Using the Sony Robots at RoboCup-98
Fujita, Masahiro, Veloso, Manuela M., Uther, William, Asada, Minoru, Kitano, Hiroaki, Hugel, Vincent, Bonnin, Patrick, Bouramoue, Jean-Christophe, Blazevic, Pierre
Sony has provided a robot platform for research and development in physical agents, namely, fully autonomous legged robots. In this article, we describe our work using Sony's legged robots to participate at the RoboCup-98 legged robot demonstration and competition. Robotic soccer represents a challenging environment for research in systems with multiple robots that need to achieve concrete objectives, particularly in the presence of an adversary. Furthermore, RoboCup offers an excellent opportunity for robot entertainment. We introduce the RoboCup context and briefly present Sony's legged robot. We developed a vision-based navigation and a Bayesian localization algorithm. Team strategy is achieved through predefined behaviors and learning by instruction.
Three RoboCup Simulation League Commentator Systems
Andre, Elisabeth, Binsted, Kim, Tanaka-Ishii, Kumiko, Luke, Sean, Herzog, Gerd, Rist, Thomas
The information it provides a dynamic, real-time environment units resulting from such an analysis in which it is still relatively easy for tasks to be encode a deeper understanding of the timevarying classified, monitored, and assessed. Moreover, scene to be described. They include a commentary system has severe time restrictions spatial relations for the explicit characterization imposed by the flow of the game and is of spatial arrangements of objects as well thus a good test bed for research into real-time as representations of recognized object movements.
Workshop on Intelligent Information Integration (III-99)
Fensel, Dieter, Knoblock, Craig, Kushmerick, Nicholas, Rousset, Marie-Christine
The Workshop on Intelligent Information Integration (III), organized in conjunction with the Sixteenth International Joint Conference on Artificial Intelligence, was held on 31 July 1999 in Stockholm, Sweden. Approximately 40 people participated, and nearly 20 papers were presented. This packed workshop schedule resulted from a large number of submissions that made it difficult to reserve discussion time without rejecting an unproportionately large number of papers. Participants included scientists and practitioners from industry and academia. Topics included query planning, applications of III, mediator architectures, and the use of ontologies for III.
AAAI News
Austin, Texas, the "live music capital For more information about AAAI is pleased to announce the continued Conferences/conferences.html. Expository Writing Award will be presented members. AAAI is delighted to announce the 31-August 3 in Austin, Texas. This The conference will be held July collocation of SARA-2000 with AAAIaward joins the two special awards 31-August 3, 2000, at the Austin Convention 2000. The Symposium on Abstraction, established last year, the AAAI Classic Center and Hyatt Regency Reformulation, and Approximation Paper Award and the AAAI Distinguished Austin in Austin, Texas. AAAI-2000 will be held July 26-29, just outside Austin in Lago Vista on Lake Travis, Service Award. For more information about The AAAI Effective Expository Writing the Innovative Applications of SARA-2000, please visit sara2000.unl. Award honors the author(s) of a Artificial Intelligence, the Mobile edu/ high-quality, effective piece of writing, Robot Competition and Exhibition, AAAI also welcomes SARA-2000 as accessible to the general public or the Intelligent Systems Demonstrations, our first affiliate conference. For more to a broad AI audience (not just a subarea), the Robot Building Laboratory, information about the AAAI Affiliates written within the last two and the Doctoral Consortium. New Program, please write to Carol Hamilton years. The contribution should be for 2000 will be a technical paper at hamilton@aaai.org. Nominated papers must be Uncertainty: Operations Research AAAI is pleased to announce the continuation in English and must have been published Meets AI (Again)"; Justine Cassell, of its Student Abstract and in a publicly accessible place "Why Do We Need a Body Anyway?"; Poster Program, the SIGART/AAAI (for example, periodical, hard copy, or Carla Gomes, "Structure, Duality, and Doctoral Consortium, and the AAAI online journal but not only as a web Randomization: Common Themes in Scholarship and Volunteer Programs. The author(s) AI and OR"; James Hendler, "Missed Students interested in attending the of the award-winning paper(s) will Perceptions: AI versus the Funding National Conference on Artificial receive a $2500 prize (shared if more Agencies"; Geoff Hinton, "Modeling Intelligence in Austin, July 31-August than one author) as well as lodging High-Dimensional Data Distributions 3, 2000, should consult the AAAI web and travel to the National Conference by Combining Simple Experts"; Rich site for further information about all on Artificial Intelligence.
Calendar of Events
They perform many different tasks, from giving tours to collecting trash. Many have distinguished themselves (usually with first-or second-place finishes) at various indoor and outdoor mobile robot competitions. Each case study is self-contained and includes detailed descriptions of important algorithms, including pseudo-code. Thus this volume serves as a recipe book for the design of successful mobile robot appli cations. Common themes include navigation and mapping, computer vision, and architecture.