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Suppress Content Shift: Better Diffusion Features via Off-the-Shelf Generation Techniques

Neural Information Processing Systems

Diffusion models are powerful generative models, and this capability can also be applied to discrimination. The inner activations of a pre-trained diffusion model can serve as features for discriminative tasks, namely, diffusion feature. We discover that diffusion feature has been hindered by a hidden yet universal phenomenon that we call content shift. To be specific, there are content differences between features and the input image, such as the exact shape of a certain object. We locate the cause of content shift as one inherent characteristic of diffusion models, which suggests the broad existence of this phenomenon in diffusion feature. Further empirical study also indicates that its negative impact is not negligible even when content shift is not visually perceivable.



Efficient Reinforcement Learning by Discovering Neural Pathways

Neural Information Processing Systems

Reinforcement learning (RL) algorithms have been very successful at tackling complex control problems, such as AlphaGo or fusion control. However, current research mainly emphasizes solution quality, often achieved by using large models trained on large amounts of data, and does not account for the financial, environmental, and societal costs associated with developing and deploying such models. Modern neural networks are often overparameterized and a significant number of parameters can be pruned without meaningful loss in performance, resulting in more efficient use of the model's capacity lottery ticket. We present a methodology for identifying sub-networks within a larger network in reinforcement learning (RL). We call such sub-networks, neural pathways. We show empirically that even very small learned sub-networks, using less than 5% of the large network's parameters, can provide very good quality solutions. We also demonstrate the training of multiple pathways within the same networks in a multitask setup, where each pathway is encouraged to tackle a separate task.


HumanVLA: Towards Vision-Language Directed Object Rearrangement by Physical Humanoid

Neural Information Processing Systems

Physical Human-Scene Interaction (HSI) plays a crucial role in numerous applications. However, existing HSI techniques are limited to specific object dynamics and privileged information, which prevents the development of more comprehensive applications. To address this limitation, we introduce HumanVLA for general object rearrangement directed by practical vision and language. A teacher-student framework is utilized to develop HumanVLA. A state-based teacher policy is trained first using goal-conditioned reinforcement learning and adversarial motion prior. Then, it is distilled into a vision-language-action model via behavior cloning. We propose several key insights to facilitate the large-scale learning process. To support general object rearrangement by physical humanoid, we introduce a novel Human-in-the-Room dataset encompassing various rearrangement tasks. Through extensive experiments and analysis, we demonstrate the effectiveness of our approach.


Auditing Local Explanations is Hard

Neural Information Processing Systems

In sensitive contexts, providers of machine learning algorithms are increasingly required to give explanations for their algorithms' decisions. However, explanation receivers might not trust the provider, who potentially could output misleading or manipulated explanations. In this work, we investigate an auditing framework in which a third-party auditor or a collective of users attempts to sanity-check explanations: they can query model decisions and the corresponding local explanations, pool all the information received, and then check for basic consistency properties. We prove upper and lower bounds on the amount of queries that are needed for an auditor to succeed within this framework. Our results show that successful auditing requires a potentially exorbitant number of queries -- particularly in high dimensional cases. Our analysis also reveals that a key property is the ``locality'' of the provided explanations --- a quantity that so far has not been paid much attention to in the explainability literature. Looking forward, our results suggest that for complex high-dimensional settings, merely providing a pointwise prediction and explanation could be insufficient, as there is no way for the users to verify that the provided explanations are not completely made-up.


Globally Convergent Variational Inference

Neural Information Processing Systems

In variational inference (VI), an approximation of the posterior distribution is selected from a family of distributions through numerical optimization. With the most common variational objective function, known as the evidence lower bound (ELBO), only convergence to a optimum can be guaranteed. In this work, we instead establish the convergence of a particular VI method. This VI method, which may be considered an instance of neural posterior estimation (NPE), minimizes an expectation of the inclusive (forward) KL divergence to fit a variational distribution that is parameterized by a neural network. Our convergence result relies on the neural tangent kernel (NTK) to characterize the gradient dynamics that arise from considering the variational objective in function space. In the asymptotic regime of a fixed, positive-definite neural tangent kernel, we establish conditions under which the variational objective admits a unique solution in a reproducing kernel Hilbert space (RKHS). Then, we show that the gradient descent dynamics in function space converge to this unique function. In ablation studies and practical problems, we demonstrate that our results explain the behavior of NPE in non-asymptotic finite-neuron settings, and show that NPE outperforms ELBO-based optimization, which often converges to shallow local optima.


DenseFusion-1M: Merging Vision Experts for Comprehensive Multimodal Perception

Neural Information Processing Systems

Existing Multimodal Large Language Models (MLLMs) increasingly emphasize complex understanding of various visual elements, including multiple objects, text information, spatial relations.


Finding Transformer Circuits With Edge Pruning

Neural Information Processing Systems

The path to interpreting a language model often proceeds via analysis of circuits---sparse computational subgraphs of the model that capture specific aspects of its behavior. Recent work has automated the task of discovering circuits. Yet, these methods have practical limitations, as they either rely on inefficient search algorithms or inaccurate approximations. In this paper, we frame circuit discovery as an optimization problem and propose as an effective and scalable solution.


ReVideo: Remake a Video with Motion and Content Control

Neural Information Processing Systems

Despite significant advancements in video generation and editing using diffusion models, achieving accurate and localized video editing remains a substantial challenge. Additionally, most existing video editing methods primarily focus on altering visual content, with limited research dedicated to motion editing. In this paper, we present a novel attempt to Remake a Video (ReVideo) which stands out from existing methods by allowing precise video editing in specific areas through the specification of both content and motion. Content editing is facilitated by modifying the first frame, while the trajectory-based motion control offers an intuitive user interaction experience. ReVideo addresses a new task involving the coupling and training imbalance between content and motion control. To tackle this, we develop a three-stage training strategy that progressively decouples these two aspects from coarse to fine. Furthermore, we propose a spatiotemporal adaptive fusion module to integrate content and motion control across various sampling steps and spatial locations. Extensive experiments demonstrate that our ReVideo has promising performance on several accurate video editing applications, i.e., (1) locally changing video content while keeping the motion constant, (2) keeping content unchanged and customizing new motion trajectories, (3) modifying both content and motion trajectories. Our method can also seamlessly extend these applications to multi-area editing without specific training, demonstrating its flexibility and robustness.


The FBI confirms it's buying Americans' location data

Engadget

The FBI confirms it's buying Americans' location data During a Senate hearing, FBI Director Kash Patel confirmed that his agency has bought information that could be used to track individuals' movement and location. We do purchase commercially available information that's consistent with the Constitution and the laws under the Electronic Communications Privacy Act, and it has led to some valuable intelligence for us, he said. Law enforcement is required to obtain a warrant in order to get location data from cell service providers following the Carpenter v United States ruling from 2018. But why bother with all that hassle when they can just buy the information from the open market? Doing that without a warrant is an outrageous end run around the Fourth Amendment, it's particularly dangerous given the use of artificial intelligence to comb through massive amounts of private information, Sen. Ron Wyden, (D-Ore.) said during the Intelligence Committee hearing.