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Minimum Entropy Coupling with Bottleneck

Neural Information Processing Systems

This paper investigates a novel lossy compression framework operating under logarithmic loss, designed to handle situations where the reconstruction distribution diverges from the source distribution. This framework is especially relevant for applications that require joint compression and retrieval, and in scenarios involving distributional shifts due to processing. We show that the proposed formulation extends the classical minimum entropy coupling framework by integrating a bottleneck, allowing for controlled variability in the degree of stochasticity in the coupling.We explore the decomposition of the Minimum Entropy Coupling with Bottleneck (MEC-B) into two distinct optimization problems: Entropy-Bounded Information Maximization (EBIM) for the encoder, and Minimum Entropy Coupling (MEC) for the decoder. Through extensive analysis, we provide a greedy algorithm for EBIM with guaranteed performance, and characterize the optimal solution near functional mappings, yielding significant theoretical insights into the structural complexity of this problem.Furthermore, we illustrated the practical application of MEC-B through experiments in Markov Coding Games (MCGs) under rate limits. These games simulate a communication scenario within a Markov Decision Process, where an agent must transmit a compressed message from a sender to a receiver through its actions. Our experiments highlighted the trade-offs between MDP rewards and receiver accuracy across various compression rates, showcasing the efficacy of our method compared to conventional compression baseline.


QTIP: Quantization with Trellises and Incoherence Processing

Neural Information Processing Systems

Post-training quantization (PTQ) reduces the memory footprint of LLMs by quantizing weights to low-precision datatypes.Since LLM inference is usually memory-bound, PTQ methods can improve inference throughput.Recent state-of-the-art PTQ approaches use vector quantization (VQ) to quantize multiple weights at once, which improves information utilization through better shaping.However, VQ requires a codebook with size exponential in the dimension.This limits current VQ-based PTQ works to low VQ dimensions ($\le 8$) that in turn limit quantization quality.Here, we introduce QTIP, which instead uses trellis coded quantization (TCQ) to achieve ultra-high-dimensional quantization. TCQ uses a stateful decoder that separates the codebook size from the bitrate and effective dimension. QTIP introduces a spectrum of lookup-only to computed lookup-free trellis codes designed for a hardware-efficient bitshift trellis structure; these codes achieve state-of-the-art results in both quantization quality and inference speed.


Breaking Semantic Artifacts for Generalized AI-generated Image Detection

Neural Information Processing Systems

With the continuous evolution of AI-generated images, the generalized detection of them has become a crucial aspect of AI security. Existing detectors have focused on cross-generator generalization, while it remains unexplored whether these detectors can generalize across different image scenes, e.g., images from different datasets with different semantics. In this paper, we reveal that existing detectors suffer from substantial Accuracy drops in such cross-scene generalization. In particular, we attribute their failures to ''semantic artifacts'' in both real and generated images, to which detectors may overfit. To break such ''semantic artifacts'', we propose a simple yet effective approach based on conducting an image patch shuffle and then training an end-to-end patch-based classifier. We conduct a comprehensive open-world evaluation on 31 test sets, covering 7 Generative Adversarial Networks, 18 (variants of) Diffusion Models, and another 6 CNN-based generative models. The results demonstrate that our approach outperforms previous approaches by 2.08\% (absolute) on average regarding cross-scene detection Accuracy. We also notice the superiority of our approach in open-world generalization, with an average Accuracy improvement of 10.59\% (absolute) across all test sets. Our code is available at .


HippoRAG: Neurobiologically Inspired Long-Term Memory for Large Language Models

Neural Information Processing Systems

In order to thrive in hostile and ever-changing natural environments, mammalian brains evolved to store large amounts of knowledge about the world and continually integrate new information while avoiding catastrophic forgetting. Despite the impressive accomplishments, large language models (LLMs), even with retrieval-augmented generation (RAG), still struggle to efficiently and effectively integrate a large amount of new experiences after pre-training. In this work, we introduce HippoRAG, a novel retrieval framework inspired by the hippocampal indexing theory of human long-term memory to enable deeper and more efficient knowledge integration over new experiences. HippoRAG synergistically orchestrates LLMs, knowledge graphs, and the Personalized PageRank algorithm to mimic the different roles of neocortex and hippocampus in human memory. We compare HippoRAG with existing RAG methods on multi-hop question answering (QA) and show that our method outperforms the state-of-the-art methods remarkably, by up to 20%. Single-step retrieval with HippoRAG achieves comparable or better performance than iterative retrieval like IRCoT while being 10-20 times cheaper and 6-13 times faster, and integrating HippoRAG into IRCoT brings further substantial gains. Finally, we show that our method can tackle new types of scenarios that are out of reach of existing methods.


Navigable Graphs for High-Dimensional Nearest Neighbor Search: Constructions and Limits

Neural Information Processing Systems

There has been significant recent interest in graph-based nearest neighbor search methods, many of which are centered on the construction of (approximately) navigable graphs over high-dimensional point sets. A graph is navigable if we can successfully move from any starting node to any target node using a greedy routing strategy where we always move to the neighbor that is closest to the destination according to the given distance function. The complete graph is obviously navigable for any point set, but the important question for applications is if sparser graphs can be constructed. While this question is fairly well understood in low-dimensions, we establish some of the first upper and lower bounds for high-dimensional point sets. First, we give a simple and efficient way to construct a navigable graph with average degree $O(\sqrt{n \log n })$ for any set of $n$ points, in any dimension, for any distance function. We compliment this result with a nearly matching lower bound: even under the Euclidean metric in $O(\log n)$ dimensions, a random point set has no navigable graph with average degree $O(n^{\alpha})$ for any $\alpha < 1/2$. Our lower bound relies on sharp anti-concentration bounds for binomial random variables, which we use to show that the {near-neighborhoods} of a set of random points do not overlap significantly, forcing any navigable graph to have many edges.



A Unified Framework for 3D Scene Understanding

Neural Information Processing Systems

We propose UniSeg3D, a unified 3D scene understanding framework that achieves panoptic, semantic, instance, interactive, referring, and open-vocabulary segmentation tasks within a single model. Most previous 3D segmentation approaches are typically tailored to a specific task, limiting their understanding of 3D scenes to a task-specific perspective. In contrast, the proposed method unifies six tasks into unified representations processed by the same Transformer.


MmCows: A Multimodal Dataset for Dairy Cattle Monitoring

Neural Information Processing Systems

Precision livestock farming (PLF) has been transformed by machine learning (ML), enabling more precise and timely interventions that enhance overall farm productivity, animal welfare, and environmental sustainability. However, despite the availability of various sensing technologies, few datasets leverage multiple modalities, which are crucial for developing more accurate and efficient monitoring devices and ML models. To address this gap, we present MmCows, a multimodal dataset for dairy cattle monitoring. This dataset comprises a large amount of synchronized, high-quality measurement data on behavioral, physiological, and environmental factors. It includes two weeks of data collected using wearable and implantable sensors deployed on ten milking Holstein cows, such as ultra-wideband (UWB) sensors, inertial sensors, and body temperature sensors.


Benchmarking Generative Models on Computational Thinking Tests in Elementary Visual Programming

Neural Information Processing Systems

Generative models have demonstrated human-level proficiency in various benchmarks across domains like programming, natural sciences, and general knowledge. Despite these promising results on competitive benchmarks, they still struggle with seemingly simple problem-solving tasks typically carried out by elementary-level students. How do state-of-the-art models perform on standardized programming-related tests designed to assess computational thinking and problem-solving skills at schools? In this paper, we curate a novel benchmark involving computational thinking tests grounded in elementary visual programming domains. Our initial results show that state-of-the-art models like GPT-4o and Llama3 barely match the performance of an average school student. To further boost the performance of these models, we fine-tune them using a novel synthetic data generation methodology. The key idea is to develop a comprehensive dataset using symbolic methods that capture different skill levels, ranging from recognition of visual elements to multi-choice quizzes to synthesis-style tasks. We showcase how various aspects of symbolic information in synthetic data help improve fine-tuned models' performance. We will release the full implementation and datasets to facilitate further research on enhancing computational thinking in generative models.


Jailbreaking Large Language Models Against Moderation Guardrails via Cipher Characters

Neural Information Processing Systems

Large Language Models (LLMs) are typically harmless but remain vulnerable to carefully crafted prompts known as ``jailbreaks'', which can bypass protective measures and induce harmful behavior. Recent advancements in LLMs have incorporated moderation guardrails that can filter outputs, which trigger processing errors for certain malicious questions. Existing red-teaming benchmarks often neglect to include questions that trigger moderation guardrails, making it difficult to evaluate jailbreak effectiveness. To address this issue, we introduce JAMBench, a harmful behavior benchmark designed to trigger and evaluate moderation guardrails. JAMBench involves 160 manually crafted instructions covering four major risk categories at multiple severity levels. Furthermore, we propose a jailbreak method, JAM (Jailbreak Against Moderation), designed to attack moderation guardrails using jailbreak prefixes to bypass input-level filters and a fine-tuned shadow model functionally equivalent to the guardrail model to generate cipher characters to bypass output-level filters. Our extensive experiments on four LLMs demonstrate that JAM achieves higher jailbreak success ($\sim$ $\times$ 19.88) and lower filtered-out rates ($\sim$ $\times$ 1/6) than baselines.