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Lambda: Learning Matchable Prior For Entity Alignment with Unlabeled Dangling Cases

Neural Information Processing Systems

We investigate the entity alignment (EA) problem with unlabeled dangling cases, meaning that partial entities have no counterparts in the other knowledge graph (KG), yet these entities are unlabeled. The problem arises when the source and target graphs are of different scales, and it is much cheaper to label the matchable pairs than the dangling entities. To address this challenge, we propose the framework \textit{Lambda} for dangling detection and entity alignment. Lambda features a GNN-based encoder called KEESA with a spectral contrastive learning loss for EA and a positive-unlabeled learning algorithm called iPULE for dangling detection. Our dangling detection module offers theoretical guarantees of unbiasedness, uniform deviation bounds, and convergence. Experimental results demonstrate that each component contributes to overall performances that are superior to baselines, even when baselines additionally exploit 30\% of dangling entities labeled for training.


Connectivity-Driven Pseudo-Labeling Makes Stronger Cross-Domain Segmenters

Neural Information Processing Systems

Presently, pseudo-labeling stands as a prevailing approach in cross-domain semantic segmentation, enhancing model efficacy by training with pixels assigned with reliable pseudo-labels. However, we identify two key limitations within this paradigm: (1) under relatively severe domain shifts, most selected reliable pixels appear speckled and remain noisy.


Twin-Merging: Dynamic Integration of Modular Expertise in Model Merging

Neural Information Processing Systems

In the era of large language models, model merging is a promising way to combine multiple task-specific models into a single multitask model without extra training. However, two challenges remain: (a) interference between different models and (b) heterogeneous data during testing. Traditional model merging methods often show significant performance gaps compared to fine-tuned models due to these issues. Additionally, a one-size-fits-all model lacks flexibility for diverse test data, leading to performance degradation. We show that both shared and exclusive task-specific knowledge are crucial for merging performance, but directly merging exclusive knowledge hinders overall performance. In view of this, we propose Twin-Merging, a method that encompasses two principal stages: (1) modularizing knowledge into shared and exclusive components, with compression to reduce redundancy and enhance efficiency; (2) dynamically merging shared and task-specific knowledge based on the input. This approach narrows the performance gap between merged and fine-tuned models and improves adaptability to heterogeneous data. Extensive experiments on $20$ datasets for both language and vision tasks demonstrate the effectiveness of our method, showing an average improvement of $28.34\%$ in absolute normalized score for discriminative tasks and even surpassing the fine-tuned upper bound on the generative tasks.


Beyond Single Stationary Policies: Meta-Task Players as Naturally Superior Collaborators

Neural Information Processing Systems

In human-AI collaborative tasks, the distribution of human behavior, influenced by mental models, is non-stationary, manifesting in various levels of initiative and different collaborative strategies. A significant challenge in human-AI collaboration is determining how to collaborate effectively with humans exhibiting non-stationary dynamics. Current collaborative agents involve initially running self-play (SP) multiple times to build a policy pool, followed by training the final adaptive policy against this pool. These agents themselves are a single policy network, which is $\textbf{insufficient for handling non-stationary human dynamics}$. We discern that despite the inherent diversity in human behaviors, the $\textbf{underlying meta-tasks within specific collaborative contexts tend to be strikingly similar}$. Accordingly, we propose $\textbf{C}$ollaborative $\textbf{B}$ayesian $\textbf{P}$olicy $\textbf{R}$euse ($\textbf{CBPR}$), a novel Bayesian-based framework that $\textbf{adaptively selects optimal collaborative policies matching the current meta-task from multiple policy networks}$ instead of just selecting actions relying on a single policy network. We provide theoretical guarantees for CBPR's rapid convergence to the optimal policy once human partners alter their policies. This framework shifts from directly modeling human behavior to identifying various meta-tasks that support human decision-making and training meta-task playing (MTP) agents tailored to enhance collaboration.


Transfer Learning for Latent Variable Network Models

Neural Information Processing Systems

We study transfer learning for estimation in latent variable network models. In our setting, the conditional edge probability matrices given the latent variables are represented by $P$ for the source and $Q$ for the target. We wish to estimate $Q$ given two kinds of data: (1) edge data from a subgraph induced by an $o(1)$ fraction of the nodes of $Q$, and (2) edge data from all of $P$. If the source $P$ has no relation to the target $Q$, the estimation error must be $\Omega(1)$. However, we show that if the latent variables are shared, then vanishing error is possible. We give an efficient algorithm that utilizes the ordering of a suitably defined graph distance. Our algorithm achieves $o(1)$ error and does not assume a parametric form on the source or target networks. Next, for the specific case of Stochastic Block Models we prove a minimax lower bound and show that a simple algorithm achieves this rate. Finally, we empirically demonstrate our algorithm's use on real-world and simulated graph transfer problems.


Animal-Bench: Benchmarking Multimodal Video Models for Animal-centric Video Understanding

Neural Information Processing Systems

With the emergence of large pre-trained multimodal video models, multiple benchmarks have been proposed to evaluate model capabilities. However, most of the benchmarks are human-centric, with evaluation data and tasks centered around human applications. Animals are an integral part of the natural world, and animal-centric video understanding is crucial for animal welfare and conservation efforts. Yet, existing benchmarks overlook evaluations focused on animals, limiting the application of the models. To address this limitation, our work established an animal-centric benchmark, namely Animal-Bench, to allow for a comprehensive evaluation of model capabilities in real-world contexts, overcoming agent-bias in previous benchmarks.


Overcoming the Sim-to-Real Gap: Leveraging Simulation to Learn to Explore for Real-World RL

Neural Information Processing Systems

In order to mitigate the sample complexity of real-world reinforcement learning, common practice is to first train a policy in a simulator where samples are cheap, and then deploy this policy in the real world, with the hope that it generalizes effectively. Such \emph{direct sim2real} transfer is not guaranteed to succeed, however, and in cases where it fails, it is unclear how to best utilize the simulator. In this work, we show that in many regimes, while direct sim2real transfer may fail, we can utilize the simulator to learn a set of \emph{exploratory} policies which enable efficient exploration in the real world. In particular, in the setting of low-rank MDPs, we show that coupling these exploratory policies with simple, practical approaches---least-squares regression oracles and naive randomized exploration---yields a polynomial sample complexity in the real world, an exponential improvement over direct sim2real transfer, or learning without access to a simulator. To the best of our knowledge, this is the first evidence that simulation transfer yields a provable gain in reinforcement learning in settings where direct sim2real transfer fails. We validate our theoretical results on several realistic robotic simulators and a real-world robotic sim2real task, demonstrating that transferring exploratory policies can yield substantial gains in practice as well.


Achieving \tilde{O}(1/\epsilon) Sample Complexity for Constrained Markov Decision Process

Neural Information Processing Systems

We consider the reinforcement learning problem for the constrained Markov decision process (CMDP), which plays a central role in satisfying safety or resource constraints in sequential learning and decision-making. In this problem, we are given finite resources and a MDP with unknown transition probabilities. At each stage, we take an action, collecting a reward and consuming some resources, all assumed to be unknown and need to be learned over time. In this work, we take the first step towards deriving optimal problem-dependent guarantees for the CMDP problems. We derive a logarithmic regret bound, which translates into a $O(\frac{1}{\Delta\cdot\epsilon}\cdot\log^2(1/\epsilon))$ sample complexity bound, with $\Delta$ being a problem-dependent parameter, yet independent of $\epsilon$. Our sample complexity bound improves upon the state-of-art $O(1/\epsilon^2)$ sample complexity for CMDP problems established in the previous literature, in terms of the dependency on $\epsilon$. To achieve this advance, we develop a new framework for analyzing CMDP problems. To be specific, our algorithm operates in the primal space and we resolve the primal LP for the CMDP problem at each period in an online manner, with \textit{adaptive} remaining resource capacities. The key elements of our algorithm are: i) a characterization of the instance hardness via LP basis, ii) an eliminating procedure that identifies one optimal basis of the primal LP, and; iii) a resolving procedure that is adaptive to the remaining resources and sticks to the characterized optimal basis.


PeRFlow: Piecewise Rectified Flow as Universal Plug-and-Play Accelerator

Neural Information Processing Systems

PeRFlow divides the sampling process of generative flows into several time windows and straightens the trajectories in each interval via the reflow operation, thereby approaching piecewise linear flows. PeRFlow achieves superior performance in a few-step generation. Moreover, through dedicated parameterizations, the PeRFlow models inherit knowledge from the pretrained diffusion models. Thus, the training converges fast and the obtained models show advantageous transfer ability, serving as universal plug-and-play accelerators that are compatible with various workflows based on the pre-trained diffusion models.


Unified Mechanism-Specific Amplification by Subsampling and Group Privacy Amplification

Neural Information Processing Systems

Amplification by subsampling is one of the main primitives in machine learning with differential privacy (DP): Training a model on random batches instead of complete datasets results in stronger privacy. This is traditionally formalized via mechanism-agnostic subsampling guarantees that express the privacy parameters of a subsampled mechanism as a function of the original mechanism's privacy parameters. We propose the first general framework for deriving mechanism-specific guarantees, which leverage additional information beyond these parameters to more tightly characterize the subsampled mechanism's privacy. Such guarantees are of particular importance for privacy accounting, i.e., tracking privacy over multiple iterations. Overall, our framework based on conditional optimal transport lets us derive existing and novel guarantees for approximate DP, accounting with Renyi DP, and accounting with dominating pairs in a unified, principled manner. As an application, we analyze how subsampling affects the privacy of groups of multiple users. Our tight mechanism-specific bounds outperform tight mechanism-agnostic bounds and classic group privacy results.