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Smoothed Score Queries and the Complexity of Sampling

arXiv.org Machine Learning

We study the query complexity of sampling from high-dimensional Gaussian distributions using gradient information. In the standard oracle model, exact gradients expose only matrix-vector products with the precision matrix, leading to polynomial approximation barriers and a characteristic \(\sqrtκ\) dependence on the condition number. We show that this barrier disappears when the sampler is allowed to query \emph{smoothed scores}, namely gradients of the logarithms of the Gaussian-convolved densities. For a Gaussian target with precision matrix \(Λ\), a smoothed-score query at noise level \(τ\) gives access to the resolvent \((Λ+τ^{-1}I)^{-1}\). Combining geometrically spaced noise levels with sinc-quadrature rational approximation, we obtain a sampler with $q=O\!\left(\bigl(\logκ+\log(e\sqrt d/δ_{\rm TV})\bigr)\log(e\sqrt d/δ_{\rm TV})\right)$ smoothed-score queries for total variation error \(δ_{\rm TV}\), improving the condition-number dependence from \(\sqrtκ\) to logarithmic. We also study finite-bit gradient oracles. Using coordinatewise quantization of the transformed smoothed-score answers and a final dithering step, we obtain a sampling scheme whose total communicated gradient information is polylogarithmic in \(κ\); in particular, for fixed dimension and accuracy, the bit complexity is \(O(\log^2κ)\). To complement these upper bounds, we introduce a channel-synthesis, or reverse-Shannon, converse technique for sampling lower bounds. This converts total-variation simulation guarantees into communication requirements and yields an \(Ω(\logκ)\) lower bound on the required gradient information. Together, these results identify smoothed scores as a provably more informative oracle for sampling and give nearly matching upper and lower bounds for its finite-bit complexity.


Learning to target with network interference

arXiv.org Machine Learning

This paper studies adaptive targeting under network interference in a bandit setting, where treatments applied to one individual may affect others through spillover effects. We consider a linear model in a sparse regime, where each individual's outcome can be affected by at most a few others. We first establish a regret lower bound showing that ignoring the network structure and reducing the problem to a standard linear bandit inevitably leads to inefficient learning, particularly in large populations. To understand how structural information can be leveraged, we analyze regimes with varying levels of knowledge of the interference structure: (1) full support knowledge, (2) knowledge of the column support sizes, and (3) no prior knowledge. For each regime, we establish regret lower bounds characterizing the fundamental limits of learning, and develop algorithms that achieve near-optimal regret. Together, our results provide a unified view of how knowledge of the interference structure governs the efficiency of online learning under interference, and offer practical adaptive targeting algorithms in each setting. Numerical experiments on synthetic and real-world data demonstrate the practical benefits of our algorithms.


Reward Transfer from Inverse Reinforcement Learning: A Coupled Minimax Approach

arXiv.org Machine Learning

Expert demonstrations, such as those from car drivers, help navigate environments with unknown rewards, but are often collected in controlled settings, such as closed-course test tracks, while learned control policies must be deployed in new environments, such as city streets. We can imitate experts to perform well in the same source environment where demonstrations are observed, and we may even use inverse reinforcement learning (IRL) to improve on simple behavior cloning (Ng and Russell, 2000; Abbeel and Ng, 2004; Ziebart et al., 2008; Fu et al., 2018; Geng et al., 2020). But the target environment may have a different transition law, discount factor, or soft-control regularization. For this, IRL is crucial: we can learn a reward from demonstrations in the source environment and transfer it to the target environment, learning a policy that optimizes the same reward function in a new setting (Fu et al., 2018; Schlaginhaufen and Kamgarpour, 2024). In this paper, we characterize how well this transfer can be done and which approaches are preferable. In particular, we show the value in a coupled approach that takes the target environment into account even when learning from the source. In ordinary offline control, the Bellman equation uses a known reward, so the main statistical error comes from target transitions.


Continual Learning in Modern Hopfield Networks with an Application to Diffusion Models

arXiv.org Machine Learning

Generative models, including diffusion models, are increasingly used as foundation models and adapted through sequential fine-tuning, making continual learning an essential problem setting. However, continual learning in such generative models remains poorly understood: after a task change, what aspects of the learned distribution are most easily lost, and what replay samples should be prioritized? We address these questions through the modern Hopfield energy. Recent links between modern Hopfield networks (MHNs) and diffusion models allow analyses in MHNs to be transferred to diffusion models. We introduce intrinsic forgetting as an increase in Hopfield energy after the task change. In tractable settings in an MHN, we prove that high-energy, outlier-like samples undergo a larger energy increase than cluster-like samples, implying that samples located in sharp, isolated basins are more forgettable. We further analyze memory replay and show that replay is particularly effective for high-energy samples, enabling an energy-based selection of replay samples. We validate these predictions in experiments on MHNs and two diffusion models under continual-learning settings: Stable Diffusion and a pixel-space DDPM. In these diffusion models, Hopfield energy tracks reconstruction-based forgetting, and replay experiments reveal energy-dependent mitigation of forgetting that is consistent with the MHN analysis.


Deep Neural Network Training as Random Effects: An Optimization-Inference Duality

arXiv.org Machine Learning

Deep neural networks (DNNs) have achieved remarkable empirical success, yet their training dynamics remain understood mainly from optimization rather than statistical principles. Here we develop a statistical framework for DNN training in the over-parameterized regime by showing that the prediction induced by continuous-time neural tangent kernel (NTK) gradient flow is exactly equivalent to that from a classical random-effects model. In this framework, training time acts as a variance component, or equivalently an empirical Bayes covariance hyperparameter, governing the allocation of variation from noise to structured signal. This equivalence reveals an optimization-inference duality: the gradient-flow path is both an optimization trajectory and an empirical Bayes random-effects inference path. Conditional on training time, the network output is the posterior mean of the latent signal, and estimating training time by restricted maximum likelihood (REML) turns early stopping into likelihood-based empirical Bayes inference rather than external tuning. This perspective yields a two-stage inferential procedure. First, a variance-component test determines whether DNN training captures statistically significant structure beyond initialization. Second, conditional on training being warranted, REML provides a likelihood-based early stopping rule. The resulting stopping time admits a spectral interpretation in the NTK eigenbasis, where training proceeds until spectral loss decorrelation is achieved. We further establish that REML-guided early stopping achieves asymptotically optimal prediction error for fixed-design in-sample prediction and, under additional random-design regularity conditions, for out-of-sample prediction. This work reframes DNN training as statistical inference and provides a principled foundation for deciding whether and how long to train deep neural networks.


The conditional-mean barrier: From deterministic regression to conditional distribution learning

arXiv.org Machine Learning

Many problems in computational science and engineering become one-to-many after coarse graining, partial observation, or inverse reconstruction: a resolved state may not determine a unique subgrid forcing, a structural descriptor may not determine a unique effective response, and a low-resolution observation may correspond to many plausible high-resolution fields. In such settings, deterministic surrogates may learn a well-defined mathematical object while still missing application-relevant uncertainty. This tutorial develops a self-contained module centered on the conditional-mean barrier: the point at which a squared-loss predictor has reached the conditional mean and the remaining error is irreducible aleatoric variance. We give two diagnostics for locating this barrier, residual-feature orthogonality and the coefficient of determination against its explained-variance ceiling, and prove that adding latent randomness to a squared-loss predictor collapses it back to the conditional mean. Crossing the barrier therefore requires a loss that scores distributions rather than point predictions. We briefly organize common distributional objectives, including negative log-likelihood, moment and observable matching, variational objectives, adversarial divergences, and score matching, by the feature of the conditional law each targets. The emphasis is the boundary itself and a finite-data procedure for recognizing it, rather than a survey of methods beyond it. CPU-based demonstrations on a two-branch law and a two-scale Lorenz-96 closure problem show how the diagnostics distinguish deterministic underfitting from residual distributional variability.


Mind the Gap: Mixtures of Gaussians in Approximate Differential Privacy

arXiv.org Machine Learning

We design a class of additive noise mechanisms that satisfy \((\varepsilon, δ)\)-differential privacy (DP) for scalar, real-valued query functions with known sensitivities, with a particular focus on moderate and low-privacy regimes. These mechanisms, which we call \textit{mixture mechanisms}, are constructed by mixing multiple Gaussian distributions that share the same variance but differ in their means and mixture weights. The resulting distributions can be interpreted as convex combinations of a zero-mean Gaussian (as used in the analytic Gaussian mechanism) and additional Gaussians whose means depend on the sensitivity of the query function. We derive tight conditions on the variances required for \((\varepsilon, δ)\)-DP and provide efficient algorithms to compute them. Compared to the analytic Gaussian mechanism, our mechanisms yield substantially lower expected noise amplitudes (\(l_1\)-loss) and variances (\(l_2\)-loss for zero-mean distributions). In the low-privacy regime that motivates our design, our mechanisms approach optimality, mitigating nearly all of the optimality gap of the analytic Gaussian mechanism.


Gaussian Processes with Sample Paths in Reproducing Kernel Banach Spaces

arXiv.org Machine Learning

We investigate the connection between Gaussian processes and Gaussian random elements in reproducing kernel Banach spaces. We show that the covariance operator of a weak second-order Radon probability measure on such a space is uniquely determined by a positive definite function. In the Gaussian case, we characterize those positive definite functions that arise from covariance operators in terms of $γ$-radonifying operators. Building on these results, we extend the classical Driscoll theorem to the Banach space setting.


Learning to Bid in Repeated Second-Price Auctions with Dynamic Values and Aggregated Feedback

arXiv.org Machine Learning

We study the problem of learning to bid when the bidder's value is dynamic, i.e., when the current value depends on past outcomes. Specifically, we consider a bidder participating in repeated second-price auctions whose value depends on the time elapsed since their last successful bid, with auctions arriving in continuous time and only aggregated feedback revealed at the end of the horizon. Such a bidder must (1) balance the immediate benefit of winning the current auction against its impact on future values and (2) learn unknown environmental parameters. We derive regret bounds for a class of learning methods that combine plug-in estimators with a differential-equation characterization of the optimal policy, and show that a specific confidence bound algorithm learns the optimal policy with a near optimal regret of $\widetilde{O}(\log N)$ for piecewise linear primitives, and $\widetilde{O}(N^{1/3})$ for general, smooth primitives, achieving these regrets without explicit randomization. These theoretical results are supported by numerical experiments.


Convergence of empirical subgradients for optimal transport-based objectives

arXiv.org Machine Learning

Optimal transport is widely used to learn distributions, enforce distributional constraints, and model uncertainty. In applications, transport losses are often computed from samples through tractable representations, such as one-dimensional sorting formulas or sliced Wasserstein costs, making them practical components in training pipelines. We study parameterized objectives defined by sampled transport costs and prove graphical convergence of their subdifferentials to the subdifferential of the population objective. In particular, this ensures that standard subgradient methods consistently approach stationary points of the population-level problem. We illustrate the results in several settings, including risk-averse optimization, fairness-constrained learning, and sliced Wasserstein problems. Our analysis highlights that smooth parameterizations provide a favorable interface between statistical consistency and optimization. By contrast, transport objectives with nonsmooth costs and models may exhibit unstable derivatives in the large-sample limit.