Uncertainty
Stochastic Localization via Iterative Posterior Sampling
Grenioux, Louis, Noble, Maxence, Gabrié, Marylou, Durmus, Alain Oliviero
Building upon score-based learning, new interest in stochastic localization techniques has recently emerged. In these models, one seeks to noise a sample from the data distribution through a stochastic process, called observation process, and progressively learns a denoiser associated to this dynamics. Apart from specific applications, the use of stochastic localization for the problem of sampling from an unnormalized target density has not been explored extensively. This work contributes to fill this gap. We consider a general stochastic localization framework and introduce an explicit class of observation processes, associated with flexible denoising schedules. We provide a complete methodology, $\textit{Stochastic Localization via Iterative Posterior Sampling}$ (SLIPS), to obtain approximate samples of this dynamics, and as a by-product, samples from the target distribution. Our scheme is based on a Markov chain Monte Carlo estimation of the denoiser and comes with detailed practical guidelines. We illustrate the benefits and applicability of SLIPS on several benchmarks, including Gaussian mixtures in increasing dimensions, Bayesian logistic regression and a high-dimensional field system from statistical-mechanics.
A CBF-Adaptive Control Architecture for Visual Navigation for UAV in the Presence of Uncertainties
Sankaranarayanan, Viswa Narayanan, Saradagi, Akshit, Satpute, Sumeet, Nikolakopoulos, George
In this article, we propose a control solution for the safe transfer of a quadrotor UAV between two surface robots positioning itself only using the visual features on the surface robots, which enforces safety constraints for precise landing and visual locking, in the presence of modeling uncertainties and external disturbances. The controller handles the ascending and descending phases of the navigation using a visual locking control barrier function (VCBF) and a parametrizable switching descending CBF (DCBF) respectively, eliminating the need for an external planner. The control scheme has a backstepping approach for the position controller with the CBF filter acting on the position kinematics to produce a filtered virtual velocity control input, which is tracked by an adaptive controller to overcome modeling uncertainties and external disturbances. The experimental validation is carried out with a UAV that navigates from the base to the target using an RGB camera.
Predictive Uncertainty Quantification via Risk Decompositions for Strictly Proper Scoring Rules
Kotelevskii, Nikita, Panov, Maxim
Distinguishing sources of predictive uncertainty is of crucial importance in the application of forecasting models across various domains. Despite the presence of a great variety of proposed uncertainty measures, there are no strict definitions to disentangle them. Furthermore, the relationship between different measures of uncertainty quantification remains somewhat unclear. In this work, we introduce a general framework, rooted in statistical reasoning, which not only allows the creation of new uncertainty measures but also clarifies their interrelations. Our approach leverages statistical risk to distinguish aleatoric and epistemic uncertainty components and utilizes proper scoring rules to quantify them. To make it practically tractable, we propose an idea to incorporate Bayesian reasoning into this framework and discuss the properties of the proposed approximation.
Conformalized Credal Set Predictors
Javanmardi, Alireza, Stutz, David, Hüllermeier, Eyke
Credal sets are sets of probability distributions that are considered as candidates for an imprecisely known ground-truth distribution. In machine learning, they have recently attracted attention as an appealing formalism for uncertainty representation, in particular due to their ability to represent both the aleatoric and epistemic uncertainty in a prediction. However, the design of methods for learning credal set predictors remains a challenging problem. In this paper, we make use of conformal prediction for this purpose. More specifically, we propose a method for predicting credal sets in the classification task, given training data labeled by probability distributions. Since our method inherits the coverage guarantees of conformal prediction, our conformal credal sets are guaranteed to be valid with high probability (without any assumptions on model or distribution). We demonstrate the applicability of our method to natural language inference, a highly ambiguous natural language task where it is common to obtain multiple annotations per example.
Human Goal Recognition as Bayesian Inference: Investigating the Impact of Actions, Timing, and Goal Solvability
Zhang, Chenyuan, Kemp, Charles, Lipovetzky, Nir
Goal recognition is a fundamental cognitive process that enables individuals to infer intentions based on available cues. Current goal recognition algorithms often take only observed actions as input, but here we use a Bayesian framework to explore the role of actions, timing, and goal solvability in goal recognition. We analyze human responses to goal-recognition problems in the Sokoban domain, and find that actions are assigned most importance, but that timing and solvability also influence goal recognition in some cases, especially when actions are uninformative. We leverage these findings to develop a goal recognition model that matches human inferences more closely than do existing algorithms. Our work provides new insight into human goal recognition and takes a step towards more human-like AI models.
Auto-Encoding Bayesian Inverse Games
Liu, Xinjie, Peters, Lasse, Alonso-Mora, Javier, Topcu, Ufuk, Fridovich-Keil, David
When multiple agents interact in a common environment, each agent's actions impact others' future decisions, and noncooperative dynamic games naturally capture this coupling. In interactive motion planning, however, agents typically do not have access to a complete model of the game, e.g., due to unknown objectives of other players. Therefore, we consider the inverse game problem, in which some properties of the game are unknown a priori and must be inferred from observations. Existing maximum likelihood estimation (MLE) approaches to solve inverse games provide only point estimates of unknown parameters without quantifying uncertainty, and perform poorly when many parameter values explain the observed behavior. To address these limitations, we take a Bayesian perspective and construct posterior distributions of game parameters. To render inference tractable, we employ a variational autoencoder (VAE) with an embedded differentiable game solver. This structured VAE can be trained from an unlabeled dataset of observed interactions, naturally handles continuous, multi-modal distributions, and supports efficient sampling from the inferred posteriors without computing game solutions at runtime. Extensive evaluations in simulated driving scenarios demonstrate that the proposed approach successfully learns the prior and posterior objective distributions, provides more accurate objective estimates than MLE baselines, and facilitates safer and more efficient game-theoretic motion planning.
Diffusion Models for Audio Restoration
Lemercier, Jean-Marie, Richter, Julius, Welker, Simon, Moliner, Eloi, Välimäki, Vesa, Gerkmann, Timo
With the development of audio playback devices and fast data transmission, the demand for high sound quality is rising, for both entertainment and communications. In this quest for better sound quality, challenges emerge from distortions and interferences originating at the recording side or caused by an imperfect transmission pipeline. To address this problem, audio restoration methods aim to recover clean sound signals from the corrupted input data. We present here audio restoration algorithms based on diffusion models, with a focus on speech enhancement and music restoration tasks. Traditional approaches, often grounded in handcrafted rules and statistical heuristics, have shaped our understanding of audio signals. In the past decades, there has been a notable shift towards data-driven methods that exploit the modeling capabilities of deep neural networks (DNNs). Deep generative models, and among them diffusion models, have emerged as powerful techniques for learning complex data distributions. However, relying solely on DNN-based learning approaches carries the risk of reducing interpretability, particularly when employing end-to-end models. Nonetheless, data-driven approaches allow more flexibility in comparison to statistical model-based frameworks whose performance depends on distributional and statistical assumptions that can be difficult to guarantee. Here, we aim to show that diffusion models can combine the best of both worlds and offer the opportunity to design audio restoration algorithms with a good degree of interpretability and a remarkable performance in terms of sound quality.
Grounding Language about Belief in a Bayesian Theory-of-Mind
Ying, Lance, Zhi-Xuan, Tan, Wong, Lionel, Mansinghka, Vikash, Tenenbaum, Joshua
Despite the fact that beliefs are mental states that cannot be directly observed, humans talk about each others' beliefs on a regular basis, often using rich compositional language to describe what others think and know. What explains this capacity to interpret the hidden epistemic content of other minds? In this paper, we take a step towards an answer by grounding the semantics of belief statements in a Bayesian theory-of-mind: By modeling how humans jointly infer coherent sets of goals, beliefs, and plans that explain an agent's actions, then evaluating statements about the agent's beliefs against these inferences via epistemic logic, our framework provides a conceptual role semantics for belief, explaining the gradedness and compositionality of human belief attributions, as well as their intimate connection with goals and plans. We evaluate this framework by studying how humans attribute goals and beliefs while watching an agent solve a doors-and-keys gridworld puzzle that requires instrumental reasoning about hidden objects. In contrast to pure logical deduction, non-mentalizing baselines, and mentalizing that ignores the role of instrumental plans, our model provides a much better fit to human goal and belief attributions, demonstrating the importance of theory-of-mind for a semantics of belief.
Discrete Probabilistic Inference as Control in Multi-path Environments
Deleu, Tristan, Nouri, Padideh, Malkin, Nikolay, Precup, Doina, Bengio, Yoshua
We consider the problem of sampling from a discrete and structured distribution as a sequential decision problem, where the objective is to find a stochastic policy such that objects are sampled at the end of this sequential process proportionally to some predefined reward. While we could use maximum entropy Reinforcement Learning (MaxEnt RL) to solve this problem for some distributions, it has been shown that in general, the distribution over states induced by the optimal policy may be biased in cases where there are multiple ways to generate the same object. To address this issue, Generative Flow Networks (GFlowNets) learn a stochastic policy that samples objects proportionally to their reward by approximately enforcing a conservation of flows across the whole Markov Decision Process (MDP). In this paper, we extend recent methods correcting the reward in order to guarantee that the marginal distribution induced by the optimal MaxEnt RL policy is proportional to the original reward, regardless of the structure of the underlying MDP. We also prove that some flow-matching objectives found in the GFlowNet literature are in fact equivalent to well-established MaxEnt RL algorithms with a corrected reward. Finally, we study empirically the performance of multiple MaxEnt RL and GFlowNet algorithms on multiple problems involving sampling from discrete distributions.
Bridging Associative Memory and Probabilistic Modeling
Schaeffer, Rylan, Zahedi, Nika, Khona, Mikail, Pai, Dhruv, Truong, Sang, Du, Yilun, Ostrow, Mitchell, Chandra, Sarthak, Carranza, Andres, Fiete, Ila Rani, Gromov, Andrey, Koyejo, Sanmi
Associative memory and probabilistic modeling are two fundamental topics in artificial intelligence. The first studies recurrent neural networks designed to denoise, complete and retrieve data, whereas the second studies learning and sampling from probability distributions. Based on the observation that associative memory's energy functions can be seen as probabilistic modeling's negative log likelihoods, we build a bridge between the two that enables useful flow of ideas in both directions. We showcase four examples: First, we propose new energy-based models that flexibly adapt their energy functions to new in-context datasets, an approach we term \textit{in-context learning of energy functions}. Second, we propose two new associative memory models: one that dynamically creates new memories as necessitated by the training data using Bayesian nonparametrics, and another that explicitly computes proportional memory assignments using the evidence lower bound. Third, using tools from associative memory, we analytically and numerically characterize the memory capacity of Gaussian kernel density estimators, a widespread tool in probababilistic modeling. Fourth, we study a widespread implementation choice in transformers -- normalization followed by self attention -- to show it performs clustering on the hypersphere. Altogether, this work urges further exchange of useful ideas between these two continents of artificial intelligence.