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Structure Learning in Human Causal Induction

Neural Information Processing Systems

We use graphical models to explore the question of how people learn simple causalrelationships from data. The two leading psychological theories canboth be seen as estimating the parameters of a fixed graph. We argue that a complete account of causal induction should also consider how people learn the underlying causal graph structure, and we propose to model this inductive process as a Bayesian inference. Our argument is supported through the discussion of three data sets. 1 Introduction Causality plays a central role in human mental life. Our behavior depends upon our understanding ofthe causal structure of our environment, and we are remarkably good at inferring causation from mere observation. Constructing formal models of causal induction is currently a major focus of attention in computer science [7], psychology [3,6], and philosophy [5].This paper attempts to connect these literatures, by framing the debate between two major psychological theories in the computational language of graphical models. We show that existing theories equate human causal induction with maximum likelihood parameter estimationon a fixed graphical structure, and we argue that to fully account for human behavioral data, we must also postulate that people make Bayesian inferences about the underlying causal graph structure itself.


The Use of MDL to Select among Computational Models of Cognition

Neural Information Processing Systems

How should we decide among competing explanations of a cognitive process given limited observations? The problem of model selection is at the heart of progress in cognitive science. In this paper, Minimum Description Length (MDL) is introduced as a method for selecting among computational models of cognition. We also show that differential geometry provides an intuitive understanding of what drives model selection in MDL. Finally, adequacy of MDL is demonstrated in two areas of cognitive modeling.


Agent-Centered Search

AI Magazine

In this article, I describe agent-centered search (also called real-time search or local search) and illustrate this planning paradigm with examples. Agent-centered search methods interleave planning and plan execution and restrict planning to the part of the domain around the current state of the agent, for example, the current location of a mobile robot or the current board position of a game. These methods can execute actions in the presence of time constraints and often have a small sum of planning and execution cost, both because they trade off planning and execution cost and because they allow agents to gather information early in nondeterministic domains, which reduces the amount of planning they have to perform for unencountered situations. Agent-centered search methods have been applied to a variety of domains, including traditional search, strips-type planning, moving-target search, planning with totally and partially observable Markov decision process models, reinforcement learning, constraint satisfaction, and robot navigation.


Distribution of Mutual Information

arXiv.org Artificial Intelligence

The mutual information of two random variables i and j with joint probabilities t_ij is commonly used in learning Bayesian nets as well as in many other fields. The chances t_ij are usually estimated by the empirical sampling frequency n_ij/n leading to a point estimate I(n_ij/n) for the mutual information. To answer questions like "is I(n_ij/n) consistent with zero?" or "what is the probability that the true mutual information is much larger than the point estimate?" one has to go beyond the point estimate. In the Bayesian framework one can answer these questions by utilizing a (second order) prior distribution p(t) comprising prior information about t. From the prior p(t) one can compute the posterior p(t|n), from which the distribution p(I|n) of the mutual information can be calculated. We derive reliable and quickly computable approximations for p(I|n). We concentrate on the mean, variance, skewness, and kurtosis, and non-informative priors. For the mean we also give an exact expression. Numerical issues and the range of validity are discussed.


Finding a Path is Harder than Finding a Tree

Journal of Artificial Intelligence Research

I consider the problem of learning an optimal path graphical model from data and show the problem to be NP-hard for the maximum likelihood and minimum description length approaches and a Bayesian approach. This hardness result holds despite the fact that the problem is a restriction of the polynomially solvable problem of finding the optimal tree graphical model.


AAAI News

AI Magazine

The Council encouraged Science and Engineering Fair, to be sometimes after an appropriate the Conference Committee to gather held May 8-10 in San Jose. Carol asked waiting period agreeable to our copublisher, extensive feedback after the 2002 conference for a volunteer to replace Mel Montemerlo The MIT Press. The Council voted to gauge how well this new as the coordinator of the judging in favor of reaffirming this policy format was received.


Conditional Plausibility Measures and Bayesian Networks

Journal of Artificial Intelligence Research

A general notion of algebraic conditional plausibility measures is defined. Probability measures, ranking functions, possibility measures, and (under the appropriate definitions) sets of probability measures can all be viewed as defining algebraic conditional plausibility measures. It is shown that algebraic conditional plausibility measures can be represented using Bayesian networks.


Reasoning within Fuzzy Description Logics

Journal of Artificial Intelligence Research

Description Logics (DLs) are suitable, well-known, logics for managing structured knowledge. They allow reasoning about individuals and well defined concepts, i.e., set of individuals with common properties. The experience in using DLs in applications has shown that in many cases we would like to extend their capabilities. In particular, their use in the context of Multimedia Information Retrieval (MIR) leads to the convincement that such DLs should allow the treatment of the inherent imprecision in multimedia object content representation and retrieval. In this paper we will present a fuzzy extension of ALC, combining Zadeh's fuzzy logic with a classical DL. In particular, concepts becomes fuzzy and, thus, reasoning about imprecise concepts is supported. We will define its syntax, its semantics, describe its properties and present a constraint propagation calculus for reasoning in it.


A New Direction in AI: Toward a Computational Theory of Perceptions

AI Magazine

Fast-forward (FF) was the most successful automatic planner in the Fifth International Conference on Artificial Intelligence Planning and Scheduling (AIPS '00) planning systems competition. Like the well-known hsp system, FF relies on forward search in the state space, guided by a heuristic that estimates goal distances by ignoring delete lists. It differs from HSP in a number of important details. This article describes the algorithmic techniques used in FF in comparison to hsp and evaluates their benefits in terms of run-time and solution-length behavior. Humans have a remarkable capability to perform a wide variety of physical and mental tasks without any measurements and any computations. Familiar examples are parking a car, driving in city traffic, playing golf, cooking a meal, and summarizing a story. In performing such tasks, humans use perceptions of time, direction, speed, shape, possibility, likelihood, truth, and other attributes of physical and mental objects. Reflecting the bounded ability of the human brain to resolve detail, perceptions are intrinsically imprecise. In more concrete terms, perceptions are f-granular, meaning that (1) the boundaries of perceived classes are unsharp and (2) the values of attributes are granulated, with a granule being a clump of values (points, objects) drawn together by indistinguishability, similarity, proximity, and function. For example, the granules of age might be labeled very young, young, middle aged, old, very old, and so on. F-granularity of perceptions puts them well beyond the reach of traditional methods of analysis based on predicate logic or probability theory. The computational theory of perceptions (CTP), which is outlined in this article, adds to the armamentarium of AI a capability to compute and reason with perception-based information. The point of departure in CTP is the assumption that perceptions are described by propositions drawn from a natural language; for example, it is unlikely that there will be a significant increase in the price of oil in the near future. In CTP, a proposition, p, is viewed as an answer to a question, and the meaning of p is represented as a generalized constraint. To compute with perceptions, their descriptors are translated into what is called the generalized constraint language (GCL). Then, goal-directed constraint propagation is utilized to answer a given query. A concept that plays a key role in CTP is that of precisiated natural language (PNL). The computational theory of perceptions suggests a new direction in AI -- a direction that might enhance the ability of AI to deal with realworld problems in which decision-relevant information is a mixture of measurements and perceptions. What is not widely recognized is that many important problems in AI fall into this category.


AAAI News

AI Magazine

Built on seven hills, with unmatched mountain and water views, the wealth of natural beauty in and around Seattle astonishes first-time visitors. Olympic Mountains are to the west. The Washington State Convention 01 is cosponsored by AAAI. Ballard Locks, and the new Experience Approach for Representing Uncertainty" quantity, provided that the use of The monorail by Joseph Y. Halpern, Cornell such excerpts is personal and does not Space Needle and the Experience Music Agents in Adversarial Environments" program is included in your There will IJCAI will welcome three collocated next year and beyond. AI Journal, please contact membership@aaai.org