Uncertainty
Fast Sparse Gaussian Process Methods: The Informative Vector Machine
Herbrich, Ralf, Lawrence, Neil D., Seeger, Matthias
We present a framework for sparse Gaussian process (GP) methods which uses forward selection with criteria based on informationtheoretic principles,previously suggested for active learning. Our goal is not only to learn d-sparse predictors (which can be evaluated inO(d) rather than O(n), d n, n the number of training points), but also to perform training under strong restrictions on time and memory requirements.
Automatic Derivation of Statistical Algorithms: The EM Family and Beyond
Fischer, Bernd, Schumann, Johann, Buntine, Wray, Gray, Alexander G.
Machine learning has reached a point where many probabilistic methods canbe understood as variations, extensions and combinations of a much smaller set of abstract themes, e.g., as different instances of the EM algorithm. This enables the systematic derivation of algorithms customized fordifferent models. Here, we describe the AUTOBAYES system which takes a high-level statistical model specification, uses powerful symbolic techniques based on schema-based program synthesis and computer algebra to derive an efficient specialized algorithm for learning that model, and generates executable code implementing that algorithm. This capability is far beyond that of code collections such as Matlab toolboxes oreven tools for model-independent optimization such as BUGS for Gibbs sampling: complex new algorithms can be generated without newprogramming, algorithms can be highly specialized and tightly crafted for the exact structure of the model and data, and efficient and commented code can be generated for different languages or systems.
Interpreting Neural Response Variability as Monte Carlo Sampling of the Posterior
Hoyer, Patrik O., Hyvรคrinen, Aapo
The responses of cortical sensory neurons are notoriously variable, with the number of spikes evoked by identical stimuli varying significantly from trial to trial. This variability is most often interpreted as'noise', purely detrimental to the sensory system. In this paper, we propose an alternative viewin which the variability is related to the uncertainty, about world parameters, which is inherent in the sensory stimulus. Specifically, theresponses of a population of neurons are interpreted as stochastic samples from the posterior distribution in a latent variable model. In addition to giving theoretical arguments supporting such a representational scheme,we provide simulations suggesting how some aspects of response variability might be understood in this framework.
Learning with Multiple Labels
In this paper, we study a special kind of learning problem in which each training instance is given a set of (or distribution over) candidate class labels and only one of the candidate labels is the correct one. Such a problem can occur, e.g., in an information retrieval setting where a set of words is associated with an image, or if classes labels are organized hierarchically. We propose a novel discriminative approach for handling the ambiguity of class labels in the training examples. The experiments with the proposed approach over five different UCI datasets show that our approach is able to find the correct label among the set of candidate labels and actually achieve performance close to the case when each training instance is given a single correct label. In contrast, naIve methods degrade rapidly as more ambiguity is introduced into the labels. 1 Introduction Supervised and unsupervised learning problems have been extensively studied in the machine learning literature. In supervised classification each training instance is associated with a single class label, while in unsupervised classification (i.e.
Learning in Zero-Sum Team Markov Games Using Factored Value Functions
Lagoudakis, Michail G., Parr, Ronald
We present a new method for learning good strategies in zero-sum Markov games in which each side is composed of multiple agents collaborating againstan opposing team of agents. Our method requires full observability and communication during learning, but the learned policies canbe executed in a distributed manner. The value function is represented asa factored linear architecture and its structure determines the necessary computational resources and communication bandwidth. This approach permits a tradeoff between simple representations with little or no communication between agents and complex, computationally intensive representationswith extensive coordination between agents. Thus, we provide a principled means of using approximation to combat the exponential blowup in the joint action space of the participants. The approach isdemonstrated with an example that shows the efficiency gains over naive enumeration.
Convergent Combinations of Reinforcement Learning with Linear Function Approximation
Schoknecht, Ralf, Merke, Artur
Convergence for iterative reinforcement learning algorithms like TD(O) depends on the sampling strategy for the transitions. However, inpractical applications it is convenient to take transition data from arbitrary sources without losing convergence. In this paper we investigate the problem of repeated synchronous updates based on a fixed set of transitions. This allows to analyse if a certain reinforcement learning algorithm and a certain functionapproximator are compatible. For the combination of the residual gradient algorithm with grid-based linear interpolation we show that there exists a universal constant learning rate such that the iteration converges independently of the concrete transition data. 1 Introduction The strongest convergence guarantees for reinforcement learning (RL) algorithms are available for the tabular case, where temporal difference algorithms for both policy evaluation and the general control problem converge with probability one independently of the concrete sampling strategy as long as all states are sampled infinitely often and the learning rate is decreased appropriately [2].
Optimality of Reinforcement Learning Algorithms with Linear Function Approximation
There are several reinforcement learning algorithms that yield approximate solutionsfor the problem of policy evaluation when the value function is represented with a linear function approximator. In this paper we show that each of the solutions is optimal with respect to a specific objective function.
A Probabilistic Model for Learning Concatenative Morphology
Snover, Matthew G., Brent, Michael R.
This paper describes a system for the unsupervised learning of morphological suffixesand stems from word lists. The system is composed of a generative probability model and hill-climbing and directed search algorithms. Byextracting and examining morphologically rich subsets of an input lexicon, the directed search identifies highly productive paradigms.
"Name That Song!" A Probabilistic Approach to Querying on Music and Text
Eric, Brochu, Freitas, Nando de
We present a novel, flexible statistical approach for modelling music and text jointly. The approach is based on multi-modal mixture models and maximum a posteriori estimation using EM. The learned models can be used to browse databases with documents containing music and text, to search for music using queries consisting of music and text (lyrics and other contextual information), to annotate text documents with music, and to automatically recommend or identify similar songs.