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 Uncertainty



"Name That Song!" A Probabilistic Approach to Querying on Music and Text

Neural Information Processing Systems

We present a novel, flexible statistical approach for modelling music and text jointly. The approach is based on multi-modal mixture models and maximum a posteriori estimation using EM. The learned models can be used to browse databases with documents containing music and text, to search for music using queries consisting of music and text (lyrics and other contextual information), to annotate text documents with music, and to automatically recommend or identify similar songs.


Adaptive Quantization and Density Estimation in Silicon

Neural Information Processing Systems

We present the bump mixture model, a statistical model for analog data where the probabilistic semantics, inference, and learning rules derive from low-level transistor behavior. The bump mixture model relies on translinear circuits to perform probabilistic inference, and floating-gate devices to perform adaptation. This system is low power, asynchronous, and fully parallel, and supports various on-chip learning algorithms. In addition, the mixture model can perform several tasks such as probability estimation, vector quantization, classification, and clustering. We tested a fabricated system on clustering, quantization, and classification of handwritten digits and show performance comparable to the EM algorithm on mixtures of Gaussians.


Automatic Derivation of Statistical Algorithms: The EM Family and Beyond

Neural Information Processing Systems

Machine learning has reached a point where many probabilistic methods can be understood as variations, extensions and combinations of a much smaller set of abstract themes, e.g., as different instances of the EM algorithm. This enables the systematic derivation of algorithms customized for different models.


Learning in Zero-Sum Team Markov Games Using Factored Value Functions

Neural Information Processing Systems

We present a new method for learning good strategies in zero-sum Markov games in which each side is composed of multiple agents collaborating against an opposing team of agents. Our method requires full observability and communication during learning, but the learned policies can be executed in a distributed manner. The value function is represented as a factored linear architecture and its structure determines the necessary computational resources and communication bandwidth. This approach permits a tradeoff between simple representations with little or no communication between agents and complex, computationally intensive representations with extensive coordination between agents. Thus, we provide a principled means of using approximation to combat the exponential blowup in the joint action space of the participants. The approach is demonstrated with an example that shows the efficiency gains over naive enumeration.


Nonparametric Representation of Policies and Value Functions: A Trajectory-Based Approach

Neural Information Processing Systems

A longstanding goal of reinforcement learning is to develop nonparametric representations of policies and value functions that support rapid learning without suffering from interference or the curse of dimensionality. We have developed a trajectory-based approach, in which policies and value functions are represented nonparametrically along trajectories. These trajectories, policies, and value functions are updated as the value function becomes more accurate or as a model of the task is updated. We have applied this approach to periodic tasks such as hopping and walking, which required handling discount factors and discontinuities in the task dynamics, and using function approximation to represent value functions at discontinuities. We also describe extensions of the approach to make the policies more robust to modeling error and sensor noise.


Convergent Combinations of Reinforcement Learning with Linear Function Approximation

Neural Information Processing Systems

Convergence for iterative reinforcement learning algorithms like TD(O) depends on the sampling strategy for the transitions. However, in practical applications it is convenient to take transition data from arbitrary sources without losing convergence. In this paper we investigate the problem of repeated synchronous updates based on a fixed set of transitions. Our main theorem yields sufficient conditions of convergence for combinations of reinforcement learning algorithms and linear function approximation. This allows to analyse if a certain reinforcement learning algorithm and a certain function approximator are compatible.


Optimality of Reinforcement Learning Algorithms with Linear Function Approximation

Neural Information Processing Systems

There are several reinforcement learning algorithms that yield approximate solutions for the problem of policy evaluation when the value function is represented with a linear function approximator. In this paper we show that each of the solutions is optimal with respect to a specific objective function.


A Probabilistic Model for Learning Concatenative Morphology

Neural Information Processing Systems

This paper describes a system for the unsupervised learning of morphological suffixes and stems from word lists. The system is composed of a generative probability model and hill-climbing and directed search algorithms. By extracting and examining morphologically rich subsets of an input lexicon, the directed search identifies highly productive paradigms.


A Hierarchical Bayesian Markovian Model for Motifs in Biopolymer Sequences

Neural Information Processing Systems

We propose a dynamic Bayesian model for motifs in biopolymer sequences which captures rich biological prior knowledge and positional dependencies in motif structure in a principled way. Our model posits that the position-specific multinomial parameters for monomer distribution are distributed as a latent Dirichlet-mixture random variable, and the position-specific Dirichlet component is determined by a hidden Markov process. Model parameters can be fit on training motifs using a variational EM algorithm within an empirical Bayesian framework. Variational inference is also used for detecting hidden motifs. Our model improves over previous models that ignore biological priors and positional dependence. It has much higher sensitivity to motifs during detection and a notable ability to distinguish genuine motifs from false recurring patterns.